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Aeon Gun ACU

Scheduled Pinned Locked Moved Balance Discussion
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  • Z Offline
    Zeldafanboy
    last edited by 5 Jun 2023, 19:57

    💩💩💩

    put the xbox units in the game pls u_u

    1 Reply Last reply Reply Quote 1
    • T Offline
      TheWreck
      last edited by 14 Jun 2023, 00:14

      lol aeon t2 strongest in the game? best t2 air and best t2 land

      1 Reply Last reply Reply Quote 1
      • S Offline
        Sylph_
        last edited by 3 Jul 2023, 17:00

        How about making the aeon sniper ACU require a 'sniper mode' akin to the seraphim sniper bot? Ie, something that slows the commander's move speed down dramatically?

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        • R Offline
          Rowey
          last edited by 3 Jul 2023, 17:06

          In Beta, the Range Upgrade for the ACu is Split into 2 Upgrades

          "The needs of the many outweigh the needs of the few" - Spock

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          • R Offline
            Rodimus_Prime
            last edited by Rodimus_Prime 7 Aug 2023, 21:02 8 Jul 2023, 20:53

            Edit: Just did the math. Aeon gun is now double the cost (both mass and energy) of other guns for a whole 5 meters, which is silly.

            I am not fond of this change. 5 meters is not a lot, and already requires significant attention & micro to utilize. The synergy with Chrono is admittedly cool, but the cost of the second range upgrade is way too high.

            D 1 Reply Last reply 8 Jul 2023, 22:19 Reply Quote 1
            • T Online
              TheVVheelboy
              last edited by 8 Jul 2023, 21:52

              Lol.

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              • D Offline
                Deribus Global Moderator @Rodimus_Prime
                last edited by 8 Jul 2023, 22:19

                @immortal-d said in Aeon Gun ACU:

                5 meters is not a lot,

                Then don't get the 2nd upgrade

                R 1 Reply Last reply 8 Jul 2023, 23:22 Reply Quote 1
                • F Offline
                  FtXCommando
                  last edited by 8 Jul 2023, 22:34

                  5 meters makes it impossible for bricks and percies to kill a shielded aeon gun acu

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                  • R Offline
                    Rodimus_Prime @Deribus
                    last edited by 8 Jul 2023, 23:22

                    @deribus said in Aeon Gun ACU:

                    @immortal-d said in Aeon Gun ACU:

                    5 meters is not a lot,

                    Then don't get the 2nd upgrade

                    Your response tells me that you're the kind of player who makes newbies want to quit after 1 round.

                    @ftxcommando said in Aeon Gun ACU:

                    5 meters makes it impossible for bricks and percies to kill a shielded aeon gun acu

                    They can't catch the ACU, but neither can it stop retreating if a significant group of said units is pushing.

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                    • F Offline
                      FtXCommando
                      last edited by 8 Jul 2023, 23:33

                      Problem is Aeon is really good at dealing with significant groups of percies, and them being able to get those 5 meters for free pretty much makes it impossible to punish stupid aggressive ACUs with the tool that is supposed to be able to do it via land. Snipers don't have the problem, percies and bricks do.

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                      • R Offline
                        Rodimus_Prime
                        last edited by 8 Jul 2023, 23:36

                        That's fair. I suppose I don't see that often at ~1400 range, as stupidly aggressive Coms tend to die to a combined Gunship & Strat attack.

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                        • M Offline
                          Mylaur @phong
                          last edited by 9 Jul 2023, 11:28

                          @phong For what it's worth I'm learning some stuff by reading the arguments provided. 🙂

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                          • ? Offline
                            A Former User
                            last edited by 9 Jul 2023, 14:01

                            I was also not happy with the cost of the additional 5 meters, but then I remembered that I use Aeon ACU as a mobile defensive overcharge turret hiding under shields late game dealing up to 15k damage to land units from 35 units away (colossus is 40), and... whatever, let it be. Additional testing will show if that's the proper cost.

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