@melanol said in Nukes should explode in the air:
Ground-level explosions are for bunkers, regular detonations are conducted high in the air for maximum damage. We should fix this so that our players are more educated in nuclear warfare.
Most things in FAF are like bunkers. Even t1 power generators are much stronger than t1 tanks. T2 buildings can be compared to t2 tanks etc. As we know from history that one tank has survived nuclear blast only 400 metres from epicenter... And two nukes that were actually used in war, were meant to destroy mainly wooden buildings... Making nukes explode in air to reduce effect in the middle of area, and add little effect/radius on sides, can be questionable for FAF. Would it be a good idea to have nuke that only kills t1 engis and radars? Or that kills only engis and some t1 stuff? Today one uses nukes in FAF mostly to kill expensive and heavy stuff.
I want to say, that making nukes explode in air is maybe not a major necessity for the game.