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Nukes should explode in the air

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  • H Offline
    HarambeOccultist @STlNG
    last edited by HarambeOccultist 1 Jun 2023, 18:04 6 Jan 2023, 18:04

    @stlng said in Nukes should explode in the air:

    If the nuke damage is spherical the player would sacrifice some nuke damage area by detonating the nuke early, i.e., in the air, perhaps to catch a unit that moved.

    Can just give it a larger AOE

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    • S Offline
      snoog
      last edited by 6 Jan 2023, 18:53

      Make the nuke a selectable unit with a Detonate ability, allow it to be detonated at any point in its path.

      B D 2 Replies Last reply 7 Jan 2023, 01:14 Reply Quote 1
      • B Offline
        Blade_Walker @snoog
        last edited by 7 Jan 2023, 01:14

        @snagglefox said in Nukes should explode in the air:

        Make the nuke a selectable unit with a Detonate ability, allow it to be detonated at any point in its path.

        This might be open to some abuse - spot a SMD that will shoot you down? blow up early over some other structures / army to get at least some damage in.

        Instead you could have a toggle on the launcher so the nuke missile explodes on proximity, to either land as it descends to get the maximum airburst size, or to experimentals and this would be a way to try and take down satellites. You would need to make the sat itself the expensive part instead of the novax centre itself to make this a good trade mass-wise.

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        • D Offline
          DesertWolf216 @snoog
          last edited by 12 Apr 2023, 06:17

          @snagglefox
          I really like this idea. Anything that adds a new dynamic to a strategy game is a win.

          E 1 Reply Last reply 13 Apr 2023, 19:11 Reply Quote 0
          • E Offline
            Exselsior @DesertWolf216
            last edited by 13 Apr 2023, 19:11

            @desertwolf216 Then any time you have two nukes you are able to kill any smd by launching both at the same time, letting the smd shoot down one, then right before the smd missile hits the second nuke you blow it up. That'll be entirely too easy to abuse.

            D 1 Reply Last reply 14 Apr 2023, 06:15 Reply Quote 1
            • V Offline
              veteranashe
              last edited by 13 Apr 2023, 20:53

              I think there would be plenty of micro abuses, would make for fun games though.

              Shoot down an incoming Nike with your own by targeting the nuke launcher then when your nuke is close ctr k.

              If we can seamlessly implement an airburst launch I think it will make great fun and help with t3 air losses

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              • S Offline
                STlNG
                last edited by 13 Apr 2023, 22:46

                Anyone up to mod this idea?

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                • F Offline
                  FtXCommando
                  last edited by 13 Apr 2023, 22:59

                  “fun games” more like designated nuke player in any game over 4v4

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                  • V Offline
                    veteranashe
                    last edited by 13 Apr 2023, 23:02

                    Yeah just build a ton of nuke Launchers, you don't need smds lol

                    Lost t3 air, just nuke the area when asf are shooting it out and air Burst l, your player can probably keep the other asf in the area long enough.

                    I think it would be a fun mod no make the middle selectable and Ctrl k able

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                    • D Offline
                      DesertWolf216 @Exselsior
                      last edited by 14 Apr 2023, 06:15

                      @exselsior build a second SMD? Or make them un-selectable once they pass over their damage range ring or in the last few seconds of flight.

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