I felt the need to make a map that tries to rectify the problems with Verdanis. This is the result. The layout is inspired by the best parts of Badlands, but with various changes that I think will help improve gameplay.
Corina's Hourglass
A 20x20 1v1, 2v2 and 4v4 map. 20k visible (rock, wreckage) reclaim but 40k total reclaim in small rocks. Symmetric along both horizontal and vertical axes.
2v2 is bottom left vs top right (thanks Jip for suggestion).
Thank you to Grimplex and Archsimkat for putting up with my questions and providing suggestions.