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    Blossomed

    Blossomed

    @Blossomed

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    Best posts made by Blossomed

    UI Mod request - Feature from BAR: move-line-drag

    Recently, I played few BAR games and a feature that stood up for me and I immedetially thought if it's possible to implement that in FAF is this drag-line move order, I'm talking about:

    https://www.beyondallreason.info/commands/move-line-drag

    84babf98-32fc-4250-8c45-775189aedd71-image.png

    I Improved lines visibility, because it can't be seen clearly from .gif:

    60899322-de18-4d2c-b489-98306f176577-image.png
    Not really sure if it was suggested before, but I would like to have that in FAF, it has a good feel about it, it's like combined custom formation and auto spread move. You can even draw a circle around enemy unit and your units will surround it (spread evenly), it's easy to draw any shape.

    Is it possible to do? How many hours do we need to implement it? Are there any volunteers? Or is it not useful for supreme commander setting/environment?

    posted in Modding & Tools •
    RE: Newbie question

    Yeah sure thing, you can use FAF client to run some COOP games for example or just play alone vs AI. Also, if you want to try some games against players, but dont want them to influence your ranking you can use option when hosting: unrank - (yes). Also, some options make game unranked by default that includes:

    • (already mentioned) Unrank option
    • any AI allies or opponents
    • Changing victory conditions
    • Disabling any units
    • Using any SIM mods
    posted in Game Issues and Gameplay questions •
    RE: Quick Question

    Yeah, was looking into that as well, but as far as I know it can't be done unfortunately by default (maybe some UI mod allows it). But, I would be interested in getting that functionallity as well.

    posted in Game Issues and Gameplay questions •
    RE: UI Mod request - Feature from BAR: move-line-drag

    Right? It would make an already amazing game even more amazing!

    posted in Modding & Tools •
    RE: Klutz's Map Emporium

    Looks amazing, great work! Can't wait for forest nothing among other amazing maps ❤ how is it coming along?

    posted in Mapping •
    RE: Hosting a mapping 101 in Discord this Sunday

    Sounds good will try to participate 👍

    posted in Mapping •

    Latest posts made by Blossomed

    RE: Air units should have the "idle" tag

    Scouts already have idle tag, correct? You can select idle scout, probably even nearest.

    posted in Suggestions •
    RE: UI Mod request - Feature from BAR: move-line-drag

    Right? It would make an already amazing game even more amazing!

    posted in Modding & Tools •
    UI Mod request - Feature from BAR: move-line-drag

    Recently, I played few BAR games and a feature that stood up for me and I immedetially thought if it's possible to implement that in FAF is this drag-line move order, I'm talking about:

    https://www.beyondallreason.info/commands/move-line-drag

    84babf98-32fc-4250-8c45-775189aedd71-image.png

    I Improved lines visibility, because it can't be seen clearly from .gif:

    60899322-de18-4d2c-b489-98306f176577-image.png
    Not really sure if it was suggested before, but I would like to have that in FAF, it has a good feel about it, it's like combined custom formation and auto spread move. You can even draw a circle around enemy unit and your units will surround it (spread evenly), it's easy to draw any shape.

    Is it possible to do? How many hours do we need to implement it? Are there any volunteers? Or is it not useful for supreme commander setting/environment?

    posted in Modding & Tools •
    RE: Klutz's Map Emporium

    Looks amazing, great work! Can't wait for forest nothing among other amazing maps ❤ how is it coming along?

    posted in Mapping •
    RE: Quick Question

    Yeah, was looking into that as well, but as far as I know it can't be done unfortunately by default (maybe some UI mod allows it). But, I would be interested in getting that functionallity as well.

    posted in Game Issues and Gameplay questions •
    RE: How come you don't play ladder?

    What's your approx. rating?

    posted in General Discussion •
    RE: Hosting a mapping 101 in Discord this Sunday

    Sounds good will try to participate 👍

    posted in Mapping •
    RE: Newbie question

    Yeah sure thing, you can use FAF client to run some COOP games for example or just play alone vs AI. Also, if you want to try some games against players, but dont want them to influence your ranking you can use option when hosting: unrank - (yes). Also, some options make game unranked by default that includes:

    • (already mentioned) Unrank option
    • any AI allies or opponents
    • Changing victory conditions
    • Disabling any units
    • Using any SIM mods
    posted in Game Issues and Gameplay questions •
    Very cool supcom video(s) for uninitiated

    Not new by any means, but just saw this for the first time today, if somebody didnt see it yet

    https://www.youtube.com/watch?v=vSh-5wuwMdk&ab_channel=Kazbek

    Btw, if somebody else has some cool videos / clips bookmarked or in their archive, please share 😃

    posted in General Discussion •
    RE: 2 year old bug: lose player control when a player dies/leaves

    Nice Jip, I think that would be useful. Of course it's not ideal, but probably better or at least more fair to pause during lose of control.

    posted in Suggestions •