@IceDreamer said in A Topic of Dumb Ideas!:
A generally good rule of thumb when considering whether a concept is any good as a whole is to put yourself into a state of mind where the thing doesn't exist, and try to imagine the response if it were proposed. A proposal to add the necessity of manually clicking a bunch of rocks in the first few minutes in order to compete at high levels on certain maps would simply be laughed out by any playerbase which was not already pre-conditioned to accept it.
Turning the concept around and attempting to propose the system in an unreasonably weak fashion - so much so that your original position appears stronger; is completely duplicitous, and a mockery of legitimate game design.
No sane individual - not even a novice designer, or a random pleb on a forum - would legitimately attempt to introduce manual reclaim to a game by stating "we should let people click on tiny rocks to gain advantages in the game." Doing so would be akin to pure idiocy, or in this example: be an underhanded tactic to garner support for the alternative position. One so blatant, and so weak, that anyone with a modicum of experience in any design field would be able to call out upon reading the post. As I am doing to you now.
We are after all; standing in a group of people who contort every word, grammar mark, or point of evidence, into something that may help envision themselves as some sort of hero. Fighting against an uncaring or otherwise elitist majority regardless of value or virtue, just like dear Moses is inferring in the post above mine. There is no way a legitimate proposal to the game would break from that trend when it implies no value to do so, and only a proposal that is inherently duplicitous would benefit from that.
People have already explained the merits of reclaim in depth, and trying to argue with people like moses who may or may not be afflicted with mental disorders is not going to change the opinion of anyone in the thread. Just don't try and contort design iteration into an argument. Especially one that infers that the community is a conditioned, perhaps even brainwashed mess, and that you are a hero for attempting to defeat them. It's not that people are "conditioned against you," its just that your ideas are bad.