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    Setting up automatch

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    • QuietJoyQ
      QuietJoy @Sheikah
      last edited by

      @sheikah Whats the current amount of time it takes to timeout before the server sends the message?

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      • S
        Sheikah
        last edited by

        Around 3 minutes

        QuietJoyQ 1 Reply Last reply Reply Quote 0
        • QuietJoyQ
          QuietJoy @Sheikah
          last edited by

          @sheikah Hmm, seriously should we be sitting waiting for three minutes? I usually give up around the 40 second mark as it seems safe to assume someone has had an issue....

          LunyshkoL 1 Reply Last reply Reply Quote 0
          • S
            Sheikah
            last edited by

            Not necessarily because sometimes it can take a while for everyone to launch the game and connect

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            • BlackYpsB
              BlackYps
              last edited by BlackYps

              Games sometimes launch after a surprising amount of time. It could be that someone needs to still download/generate the map and there is no advantage in cancelling early when the next queue pop will only be in three minutes anyway.

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              • Anachronism_A
                Anachronism_
                last edited by Anachronism_

                I think there is merit in waiting until the next matching time is down to like 15 seconds (0:15). That way, you theoretically waited for close to 3 minutes, and you can still join the next queue cycle before it reaches 0:00. In my experience, a notable portion of matches actually do connect in the 2nd or 3rd minute if everybody waits.

                pfp credit to gieb

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                • A
                  Aulex
                  last edited by

                  If there is a loading screen that lets you know what the other players are doing: Downloading the map, launching the game, connecting to players, etc. similar to tft then I think less players will leave.

                  AskaholicA 1 Reply Last reply Reply Quote 1
                  • RLOR
                    RLO
                    last edited by

                    it waits around 2 minutes 30, then kicks all so they can join the next round.

                    From my experience

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                    • TerminalT
                      Terminal
                      last edited by

                      5 seconds

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                      • AskaholicA
                        Askaholic @Aulex
                        last edited by

                        @aulex said in Setting up automatch:

                        If there is a loading screen that lets you know what the other players are doing: Downloading the map, launching the game, connecting to players, etc. similar to tft then I think less players will leave.

                        More informative text is planned afaik, just hasn’t been done yet. I took a stab at it but never got to the point where it was ready to PR.

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                        • LunyshkoL
                          Lunyshko @QuietJoy
                          last edited by

                          @scout_more_often Yes. I often get past setting up automatch after 2 mins

                          "Good luck and a safe landing commanders!"

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                          • QuietJoyQ
                            QuietJoy
                            last edited by

                            Thanks all, I make sure to wait longer now. Definitely would support some more explanatory text onscreen explaining all of the above 🙂

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                            • H-masterH
                              H-master
                              last edited by

                              How come it takes longer in TMM compared to a hosted game?

                              In a hosted game somebody connects in about 20 sec. Even multiple people at the same time.

                              Check out my maps here:

                              Madness 1 - 10

                              https://forum.faforever.com/topic/480/h-master-s-maps

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