Dyk: Capture speed is proportional to build time of a unit and it takes twice less time to capture unit, compared to building it.
capturing will drain twice is much power per second compared to you building the thing that you capture.
So overall it takes half the time and same amount of power to capture unit compared to building it.
Reclaim speed of LIVING UNITS (not wrecks) is only proportional to power cost of a unit and nothing else.
Just divide power cost by builder's build power and divide by 10 and you will get time that it takes to reclaim something.
E.G. t1 engineer costs 260 power.
if you want to reclaim it with other t1 engineer, it wil take 260 / (5*10) = 5,2 second.
reclaiming t1 interceptor with t1 engineer will take 45 seconds.
reclaiming t2 mex with t1 engineer will take 108 seconds
and 13 minutes and 20 seconds to reclaim an ASF with t1 engineer
it takes 3.2 sec to reclaim aeon lab
2.8 for cybran
2.4 for UEF
1.6 for selen
however 1rst 0.2 second engineer spends to unpack his "arm" and aim(tested on uef enginner)
then after all HP has expired it actually needs extra 0.1 second to actually kill the unit. If that does not happen, unit will be alive with 0 HP
one fullly upgraided t3 hive will deal 219 DPS to a GC by reclaiming it
20 Fully upgraided hives can capture a monkeylord for about 9.2 seconds