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    Recent Best Controversial
    • RE: ACU TML too strong for short-range combat

      Hiding important (s)acu upgrades (like laser/double gun) is a nice part of the game imo. Very often i suicide a unit on purpose into a min 18+ advancing cybran acu just to check if he made laser, or if im the one that made the laser i hold fire on my acu to trick my opponent.

      Acus and sacus are the only units in the game where upon seeing them u dont instantly know how strong they are and it adds depth to the game.

      posted in Balance Discussion
      TheWeakieT
      TheWeakie
    • RE: Thoughts on UEF doctrine and balance from a noob

      @Deribus said in Thoughts on UEF doctrine and balance from a noob:

      Yeah you aren't going to get much pushback here. There have been many ways discussed to potentially buff or rework Fatboy, but nothing has come out as a clear solution yet. It's a unit flawed in concept and that makes it hard to rebalance.

      Fatboys got a few small buffs in the past years and balance wise theyre completely fine. The main downside is that u cant rush a t4 to try to bruteforce your way through ur opponent

      posted in Balance Discussion
      TheWeakieT
      TheWeakie
    • RE: Main problem of Supreme Commander

      If you know how to play the game well then this poses no issues. Even if you were to half the buildtime on eco buildings you would just use that extra time gained to scale your unit production faster with the extra resources so you can raid your enemy sooner.

      Funnily enough increasing the bp like in your mod will just make it almost impossible to properly balance your eco at the start because a single air fac will drain like 300-500 e/s with your proposal. It will make early game aggression insanely strong because u can rush out the units so much faster, which btw is the complete opposite thing that sc2 went for when they increased the starting workers from 6 to 12 to make the game not be 80% earlygame 15% midgame and 5% lategame

      posted in General Discussion
      TheWeakieT
      TheWeakie
    • RE: 39.000₽ Турнир 1х1

      proxy signing up ftx

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: u1900 1v1 Tournament #3

      yoo we speedrunning banning the entire tourney team this year lets go

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: Add the Tombstones from the 2025 April Fool's Update as a Permanent Feature

      It could be added as a ranked sim mod

      posted in Suggestions
      TheWeakieT
      TheWeakie
    • RE: Another Novax conversation

      @Jip said in Another Novax conversation:

      A missile-based satellite. This would be the 'default' satellite, at the same costs of the current satellite. It fires a salvo of missiles. And those missiles can of course be intercepted by TMD. The missiles do not track, just like regular missiles. They will have some AOE though. And of course, you don't want to use this against Cybran missile deflectors . By being missile-based, the satellite is easier to counter:
      It makes the satellite worse against mobile armies. Just like mobile missile launchers.
      It makes the satellite unusable against naval armies, as they are usually packed with mobile TMD.
      You don't need to built shields everywhere, likely just 2 TMDs at each location.

      Imo it probably makes more sense to make it similar to this http://faforever.github.io/spooky-db/#/XNL0403. Firing an artillery barage of rockets that do decent AoE so it's usefull against armies (but is possible to be microed against it because i assume the missiles take some time to arrive due to travel time). That will also make it overcome being useless against atleast smaller quantities of navy.

      I really like the idea of building different kinds of sats though.

      posted in Balance Discussion
      TheWeakieT
      TheWeakie
    • RE: Another Novax conversation

      @Dorset said in Another Novax conversation:

      Imagine if the Soothsayer had a monkeylord laser on top of it that could target anything in its visual radius and cost 30k mass.

      You do realize that a novax has the same dps of 10 mantis, not a ML?

      posted in Balance Discussion
      TheWeakieT
      TheWeakie
    • RE: Exodus has wrong icon

      Or maybe the cooper has the icon of an exodus!?

      posted in General Discussion
      TheWeakieT
      TheWeakie
    • RE: My First Guide - The Keybind Guide

      If you don't launch a tml from 6 are you even a real player...

      posted in General Discussion
      TheWeakieT
      TheWeakie
    • RE: Why does faf chat constantly disconnect?

      I thought this was a well known issue for which the cause was something related to the ddos stuff?

      posted in I need help
      TheWeakieT
      TheWeakie
    • RE: 1v1 Ladder

      I would force ftx to play another winter duel

      posted in General Discussion
      TheWeakieT
      TheWeakie
    • RE: MapGen 1x1 Tournament

      @LoliChan but why though 4head

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: RCVIII - Mars Attacks ~ 4v4 ~ $2,100

      I guess sladow and bully are too scared...

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.

      Also have it so the guy who pauses doesnt have the timer, since accidental pauses happen from time to time

      posted in General Discussion
      TheWeakieT
      TheWeakie
    • RE: RCVIII - Mars Attacks ~ 4v4 ~ $2,100

      singing up with ftxcommander

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: 3v3 Seasonal Mapgen Tourney

      upping the sign 2499

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: u1900 1v1 Tournament

      Noc instantly practicing now that he can finally play in lots next year

      posted in Tournaments
      TheWeakieT
      TheWeakie
    • RE: Bug Report:SMD missing target

      Never heard of this being possible to fix. I always thought it was some unfixable bug

      posted in Game Issues and Gameplay questions
      TheWeakieT
      TheWeakie
    • RE: Setons Clutch Tourney 2024

      yooo mods thats impersonation!?

      posted in Tournaments
      TheWeakieT
      TheWeakie