@Jip said in Another Novax conversation:
A missile-based satellite. This would be the 'default' satellite, at the same costs of the current satellite. It fires a salvo of missiles. And those missiles can of course be intercepted by TMD. The missiles do not track, just like regular missiles. They will have some AOE though. And of course, you don't want to use this against Cybran missile deflectors . By being missile-based, the satellite is easier to counter:
It makes the satellite worse against mobile armies. Just like mobile missile launchers.
It makes the satellite unusable against naval armies, as they are usually packed with mobile TMD.
You don't need to built shields everywhere, likely just 2 TMDs at each location.
Imo it probably makes more sense to make it similar to this http://faforever.github.io/spooky-db/#/XNL0403. Firing an artillery barage of rockets that do decent AoE so it's usefull against armies (but is possible to be microed against it because i assume the missiles take some time to arrive due to travel time). That will also make it overcome being useless against atleast smaller quantities of navy.
I really like the idea of building different kinds of sats though.