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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
    S
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    Posts

    Recent Best Controversial
    • RE: MapGen Selection Tool/Website

      It may work for some versions of the generator but there is no guarantee it continues to do so in future versions.

      posted in General Discussion
      S
      Sheikah
    • RE: MapGen Selection Tool/Website

      @Fichom said:

      It'd be great if you had a separate sub-site, where you can give it a seed (if you like the map), but let it iterate through different settings for mex and reclaim.

      Just so you know changing any setting can lead to an entirely different map. There is no guarantee that changing the number of mexes gives you the same map with a different number of mexes.

      posted in General Discussion
      S
      Sheikah
    • RE: Unlink old FAF account of my friend from his Steam acoount

      Yes I understand so he can use the steam account to reset the password on the old account if he forgot it.Otherwise he should log into the old account and change the email

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Unlink old FAF account of my friend from his Steam acoount

      He can recover his old account using his steam link by resetting the password on the account.

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: proxy

      We use websockets to communicate from the client to the server. So if the proxy doesn't support long lived websocket connections then that could be the issue

      posted in General Discussion
      S
      Sheikah
    • RE: FAF client won't attempt to open the browser

      The other option is antivirus stopping the child process of the browser

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: FAF client won't attempt to open the browser

      Could not read remote preferences means something is blocking your clients connection to content.faforever.com/dfc-config.json

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Cant watch high rated replays

      The replay issue has been fixed in the latest version. You should update your client to at least 2026.4.0

      posted in I need help
      S
      Sheikah
    • RE: Client Crash after start

      When you say crash if you mean the client just closes then most likely it is some antivirus or some security software force stopping the client.

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Units get transferred not by me

      Almost certainly the game was hosted with union control by the host that allows teammates to control your units

      posted in Game Issues and Gameplay questions
      S
      Sheikah
    • RE: Accessing source code of the game

      See previous topics for the details.
      https://forum.faforever.com/topic/6663/who-owns-the-rights-to-the-sc-fa-source-code?_=1769692069764
      https://forum.faforever.com/post/65271

      posted in General Discussion
      S
      Sheikah
    • RE: Neroxis-Map-Generator 403 FORBIDDEN

      The only other thing I could think of is that your ip reached the github api rate limit. But I am not sure how the client by itself could do that

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Neroxis-Map-Generator 403 FORBIDDEN

      This means that either github or someone between you and github are blocking you. Can you get to https://github.com/FAForever/Neroxis-Map-Generator
      at all? Maybe with a VPN?

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Can't watch replays

      This error is because of a bad install try deleting the client install and teinstalling

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Game error on new PC, unable to play FAF

      Most likely security software isn't letting you download the FAF patches or is removing the downloaded files in Program data/FAForever/bin

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Client doesn't start

      This should be fixed in https://github.com/FAForever/downlords-faf-client/releases/tag/v2025.11.2

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Unable to load game replay from temp.scfareplay

      This is fixed in version 2025.11.1

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Visual bug Red and black diagonal stripes when zoomed in

      Map gens do generate a few custom textures/decals that are placed in the env folder so it could be something with permissions and these extra files

      posted in I need help
      S
      Sheikah
    • RE: Multiple 504 Errors from Client

      This should be resolved now

      posted in FAF support (client and account issues)
      S
      Sheikah
    • RE: Change the handling of Reports - When is a report valid?

      @Nuggets said in Change the handling of Reports - When is a report valid?:

      Regarding the “just don’t do X and you won’t get banned” argument — I get it. But that doesn’t address whether X should actually be bannable in a specific context. That’s the discussion I hoped to have: not about misrepresenting moderators or sowing drama, but about refining where, when, and why enforcement kicks in.

      This desire to have the context come into play will almost certainly cause more issues that it fixes. Over the last two years almost the moderation team has been working to remove contextual cases from the rules. This was because this directly lead to the situations where moderators had to judge the game state. And that just leads to endless back and forth and interpretations. Then the reason they sought to clarify and remove context was because of complaints from the community around lack of clarity.

      It is better that the rules are very clear cut and free from interpretation so that everyone knows what to expect when they report and handle reports. I think the desire to add ambiguity back based on game state or how people were feeling at the time will just lead to a worse situation overall with regards to moderation.

      posted in General Discussion
      S
      Sheikah