Never, this likely just means the game can't write to the prefs file for some reason
Posts made by Sheikah
warning: Unable to find file /mods/umt/modules/linq.lua
Looks like you are missing a file for a mod
What you are showing there is the candidate message. This message serves as one of the initial messages to other players to let them know where it may be possible to connect to you. I believe all those ips you are showing are host candidate messages which makes sense.
The ice adapter looks for candidates using all of your network interfaces so if you have multiple local interfaces these will all pop up in the candidates message.
Your log has No such host is known (api.faforever.com)
which means either security software is blocking connection or something is wrong with your dns. This also explains the login being spotty and the button not doing anything sometimes.
It should probably be an option.
Because otherwise it totally breaks somewhat blind, unexplored mapgen or even asymmetric.
Technically the map name already contains the symmetry type since it is the seed for generating the map from scratch. It is just encoded so that the name doesn't get too long.
And also because of that making arbitrary changes to the map name is not something that can really be done.
The main issue with the tmm mapgens is that they are setup for 4v4, 5v5, or more but only use some of those slots. The mapgen is designed with the intent that you only generate the number slots you actually use. In those cases for all true 3v3 generated maps I think it is normally easy to see the symmetry. For maps with unused slots it can be more difficult but there is not much to be done in those cases.
Rotational symmetry means that both 800 players on the team will have 20 and both 1800 will have 6. That is why it uses adjacent slots.
If it didn't then you could end up with the players in non equivalent slots.
Yes the matchmaker assumes all maps are even odd and similar players will be put into adjacent slots.
I figured the OP is talking about rotational symmetry maps where players of equal skill will be in the same relative position but may be directly across from players of different skill like rock and beach in setons
This is already a tracked issue that is just waiting for someone to pick it up.
https://github.com/FAForever/downlords-faf-client/issues/3119
We did try that for a bit but the bandwidth costs started to explode in unexpected ways so we turned the others back on.
From the logs it looks like your server is trying to connect to localhost 127.0.0.1:80 as if it is the lobby server which won't work. So maybe your host resolution.
From your screenshot it also looks like your client is unable to download the remote config from https://content.faforever.com/dfc-config.json for some ssl reason so it seems like maybe something is wrong with your DNS situation or something
At the moment it is mostly just driven by what has traditionally been done in the past.
@zer0d4y said in Personal/Custom Avatars:
If there are no rules for avatar lets see what we had... Avatar Guidelines. Is it deprecated? It is not marked as deprecated. Since there were no new rules I think this one can be applied.
Those were the rules that FtXCommando used when he was Player Councilor and was in charge of tournaments. They are not binding.
There has never been a strict policy on avatars, the tournament team and moderator team historically worked together to assign avatars from tournaments with whatever policy they saw fit.
The board did not vote on any avatars. Tournament avatars are awarded at the discretion of the tournament director.
As many are aware FAF is a registered association in Denmark. Due to this we have to abide by all laws and regulations applied to us to continue lawful operation. This for FAF has had a direct impact on FAF tournament scene as it has limited our ability to pay prizes from FAF provided funds to all players who participate and win.
Recently the board has moved to clarify our tournament payout policy and ensure that FAF does not carry indefinite liabilities that cannot reasonably be fulfilled. This resulted in the Tournament Payout Guidelines that can be found here.
During this time the board also attempted to fully understand the reach and impact of the sanctions as well as contact legal counsel to fully understand our options. Unfortunately, we were unable to successfully engage legal counsel for a verified opinion and our own research led us to conclude that making any payments to sanctioned individuals would be to the detriment of FAF as a whole.
Due to this and the realities of the sanctions placed upon us we wanted to make it clear that for as long as the sanctions are in place we are unable to make tournament payouts to players residing in Russia or any other country sanctioned in a similar fashion.
It is not something that we wish as we recognize the potential negative impact this has on the tournament scene. However, this is the reality of the legal landscape at this time.
We apologize for any inconvenience and hope you understand it is beyond our capability to do otherwise.
For all FAF sponsored tournaments that pay out funds this document represents the requirements and rules around tournament prize payouts.
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Tournament prizes are payable on the day the last match of the tournament has completed and will be held for a maximum of 90 days. If the prize is not collected after that date for any reason, the prize will be considered forfeit and returned to the tournament budget for that year.
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Payment of tournament prizes must be made directly to the participating player.
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The method of payment is determined by the treasurer of the FAF Association at that time. If the player is unable to receive payment through the method dictated by the treasurer within the 90 day window the prize will be considered forfeit and returned to the tournament budget for that year.
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Any transaction, exchange, or other fees associated with the payout will be the responsibility of the receiving player and will be deducted from the total payout delivered.
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FAF is a registered association in Denmark and must abide by any and all limitations and regulations applied to us. Any prize payouts that cannot be paid due to regulation and/or sanction will be considered forfeit and returned to the tournament budget for that year.
You can reset the password using your steam account.
We do not unlink steam accounts.