@arma473 I can think of quite a few reasons than the low ping associated with a wired connection would make a massive difference compared to wifi (ie. in addition to bandwidth priority).
I think using a wired connection is probably a smart first step if many games feature connection problems.
(From what I've read, it seems like a significant part of the problem of FaF networking is how quickly 'player XXXX has dropped' can convince players that they are not the problem.)
I don't personally ever (<1% of games) see disconnects, but I understand that many players do, and I think ensuring the best connection possible (ie. wired connection) is a great first step.
In anyone wants to know what else I do, they're welcome to PM me (although my post in this thread probably gives 90% of the answers I could give in PMs)