@tarantellaswan Funny you should mentions this, was thinking before of a reconstruction bot implementation. Wanted to call it
"The Necromancer" reconstruction bot. Would get a list of surrounding wrecks and rebuild on the spot with the same mechanic as rebuilding on dead buildings. Guess that could work as an upgrade for an SACU, but would require a lot of work.
Posts made by Chenbro101
Aeon aura to increase range of units around it? Something like +5 range, so harbs have close to same range as bricks and percies.
Ok, so how about an upgrade that increases capture range and speed? Call it hack module or something. So for cybran sacu they would have something like hack, emp gun and AA? Would that make a good enough support ACU?
The stun gun is technically a support upgrade while AA is offense. You could put stun as an alternative to gun and giving the upgrade increased range.
@cocainediesel I would like that if it is possible.
@thewheelienoob Except its per unit. So no, a 1000 mass is not nothing.
If the base stats go down, lower the cost too. You can add that cost to the RAS upgrade. That way RAS SACU's cost the same but come with the nerfed stats and combat SACU's become easier to get.
As for new allocation on Cybran SACU, I think RAS should be on BACK and AA on same arm as stun gun.
If you know its there you can ground fire it. It is one of the few ways a monkey can take on other experimentals.
I dont mind the dps. But scouting everything and having infinite range feels obnoxious.
Anything ever come of this discussion? Anybody making a demo unit for this?
The tack missile changes are broken at the moment. MML for aeon are unusable and cybran split missiles misses even more now. Sera tml now hits tmd before it can even shoot them down.
Just make it so you cant tele inside anti nuke radius. You can then buff tele however you like to be better in other situations. Job done.
Ok. Thanx. Any idea who is behind it?
Think there is an upcoming change on github. Best to use move commands to get them in range right now.
Had the same issue. You can get around it by using any other icon mod and replacing the icons with advanced strat icons. Keep reloading the mod to test it in a custom game afterwards.
I get this permanently now. Used to only happen on occasion. Its annoying enough having to wait 5 minutes to get a match. 7 times in a row now.
I don't understand what the asf change is supposed to accomplish.
It can only build T3 units cant it?