Some of the in game sounds and music have stopped working unexpectedly. This has never happened until today, I haven't installed or updated any new drivers recently. I first noticed it while watching a replay earlier, and all replays since.
I usually have a replay in the background on one monitor while doing things on the other monitor. The game runs in a borderless window (I have always run FAF this way without issues).
Sound effects like gunfire, explosions, map pings, even the UI and main menu sounds will stop working (UI sounds seem to start and stop working randomly), but I can hear units when they start to move or build, or when engineers and commanders finish building a structure. In game music will also cut in and out.
Other sounds and music on my computer continue to run smoothly while supcom is open.
I ran a file integrity check on supcom through steam which didn't make a difference, not really sure what else I can do besides reinstall? Is there a process to back up the mods/maps I've downloaded?
edit: To clarify, these were replays run through the FAF client under the 'Live Games' tab.
I also just tested a quick solo game, and it seems like each 'type' of sound will happen the first three or four times before it stops working e.g
- I can build a few structures, then the construction sound stop working
- Give a move order, and then at the next move order the ACU doesn't make any walking sound
- Fire at a few enemies before all weapons stop making sound
- Blow a few things up until you suddenly can't hear any explosions
- etc