It'd be good if there was a button in the lobby that could do a mini load test and try to see in advance if there was going to be lag. no idea if this is feasible or not.
Best posts made by ginandtonicbot
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RE: Connection issues that seem to have nothing to do with quality of network
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RE: Stuck on 'Connecting...' screen when joining game
Disabling IPv6 fixed it.
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RE: crash logs
Have turned off "audio enhancements" and "spatial sound". Haven't played a game yet with these settings off, but will make sure they're off from now on, and report back any crashes.
Latest posts made by ginandtonicbot
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game crash - see log attached
end bit of log is as follows:
debug: Moderator event for FirePro5: Created a ping of type 'Attack'
debug: Session time: 00:17:26 Game time: 00:11:42 Heap: 416.0M / 394.5M
debug: Session time: 00:17:36 Game time: 00:11:51 Heap: 416.0M / 395.2M
debug: Moderator event for PsychedelicSlayr: Self-destructed 1 units
debug: Session time: 00:17:56 Game time: 00:12:09 Heap: 416.0M / 397.0M
debug: Moderator event for FirePro5: Created a ping of type 'Attack'
debug: Session time: 00:18:16 Game time: 00:12:25 Heap: 448.0M / 407.3M
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
debug: Session time: 00:18:26 Game time: 00:12:32 Heap: 448.0M / 409.7M
debug: Moderator event for PsychedelicSlayr: Self-destructed 1 units
warning: Error running OnAdjacentTo script in Entity ueb1201 at 26d0f608: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil
stack traceback:
...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776>
warning: Error running OnAdjacentTo script in Entity ueb1201 at 26d0f608: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil
stack traceback:
...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776>
debug: Session time: 00:18:36 Game time: 00:12:42 Heap: 448.0M / 411.5M
info: CWldSession::DoBeat() unknown entity id (0x2ff01249) supplied in a pose update.
debug: Session time: 00:18:46 Game time: 00:12:51 Heap: 448.0M / 415.6M
debug: Session time: 00:19:06 Game time: 00:13:09 Heap: 448.0M / 417.1M
debug: Moderator event for PsychedelicSlayr: Self-destructed 1 units
debug: Session time: 00:19:16 Game time: 00:13:18 Heap: 448.0M / 416.4M
debug: Session time: 00:19:26 Game time: 00:13:27 Heap: 448.0M / 418.0M
debug: Moderator event for Incomplete_Idio: Self-destructed 1 units
debug: Session time: 00:19:36 Game time: 00:13:35 Heap: 448.0M / 419.0M -
RE: FAF seems to be overall down after the infrastructure change.
Still can't login. Stuck on 'Logging...' in on FAF app page after authenticating. Is it meant to be working yet?
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team killer warning: CyBranMuffin - do not have them on your team
See replay #22186892 - Cybranmuffin lower right air.
Avoid having CyBranMuffin on your team. They are a team killer.
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game crash - logs attached
Game crashed within 30 secs of starting for no apparent reason.
See logs
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RE: crash logs
Have had more success since changing audio config to stereo only, i.e. no spatial sound enhancements, but also found my switch was faulty, which doesn't help so binned that and got a new switch.
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RE: Game disconnects
Apparently sound config can cause issues. Needs to be stereo only, so turn off any sound enhancements, e.g. spatial sound in your operating system audio config
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RE: Connection issues that seem to have nothing to do with quality of network
It'd be good if there was a button in the lobby that could do a mini load test and try to see in advance if there was going to be lag. no idea if this is feasible or not.
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RE: crash logs
Have turned off "audio enhancements" and "spatial sound". Haven't played a game yet with these settings off, but will make sure they're off from now on, and report back any crashes.
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RE: crash logs
RE: XACT3DApply ... my sound card only does 16 bit or 24 bt at 48K Hz. No 44100Hz option. It does have an Audio Enhancements setting that I can turn off when playing FAF to see if that helps. The thing is, this crash only happens once every 20 or so games, or less, which is wierd.
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RE: crash logs
game_21451635.log game_21456770.log
2 crash files.
i have a new windows 11 laptop, latest FAF patch.