Old Share Tournaments
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Prizes
pending faf approvaldate:saturday 25th January continuing to 1 February
start time: 14.00 UTC
chat:/join#old
Challonge: https://challonge.com/ru/zuh9zmxd
Tournament Directors: LoliChan
Coverage:Tournament Format
The tournament will be held with the following settings share until death
Games are played between teams of 2
Combined rating cap for each team is 4400
Rating cap per player is 2400. Player's rating above 2400 counted just as 2400 even if it's 2600
Double Elimination: BO3 in the winner’s bracket, BO1 in the loser’s bracket the final of bo5.Registration:
Sign up here in pairs or single. Write your FAF nickname here. Make sure your team fits the rating cap. Registration will end on 24th JanuaryTournament rules:
If the team is 30 minutes late after start of event, team gets disqualified.
If one of team members cannot participate, it can be replaced during the tournament by other pre-registered participant. You can register your reserve player immediately, if you want to.In-game rules: share until death
Map pool It will be announced one week before the start of the tournament.
Registered teams list:
Nuggets + Deli (2078+ 2006 =4084)Vacant players:
Paradox_of_War -
Sign up Nuggets 2006 + Deli 2078
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Btw, i think it is incredibly dumb to do "share until death". It just means that you start as a 2v2, you go for a t2 air snipe and as soon as one opponent is dead the game is over. You cant win a 2 base vs 1 (plus also the apm loss). I think you should do full share. The only way, i think, for no share to work, is in a 4v4 or more players
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You can always use the new share option. One that kills the army with acu death. But leaves the base intact. Giving the player a good chance of at least defending the core of economy of the player who died.
Also, could use the tourney to promote it.
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This was used in the previous 2v2 tourney (cant remember who the host was). Its the same thing. It makes almost no difference, as when the army dies its just over because all expansions get instantly overrun.
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I agree, this would encourage to snipe and ending the game quickly. Perhaps what Nuggets suggested is better? Maybe even doing shared armies would be fun to watch. Who knows, but that is my suggestion.
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I think the td is aware but just wants to host a tournament his way
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I figured that, you will just not see many sign ups (i think). Not to mention there probably wont be any good longer games because its just to efficient to go for snipes
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@Nuggets said in Old Share Tournaments:
This was used in the previous 2v2 tourney (cant remember who the host was). Its the same thing. It makes almost no difference, as when the army dies its just over because all expansions get instantly overrun.
While it's true that in most games death of 1 ACU meant lost battle, it's not so clear that is was due to partial share. In most cases teams were losing ACUs because they were losing a game, not vice versa.
There was quite a number of prolonged games after death of one commander. Namely Swato vs Arch in #23560573, Banani vs Resi in #23560840, two Wars in #23560778, #23561855 Swato vs Nuggets (does anyone remember who is this guy?) as well as #23560886, #23561230.
As an active participant you might not pay enough attention to them. But still they were a considerable part of that tournament overall. There is not enough evidence to dismiss partial share so easily.
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