Username rules updates
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Jip surprised there is a human being behind the screen and not another script running to optimize game productivity hours. Half the benefit of small communities like FAF is the capacity to create more robust bonds than bigger communities. You’re just ruining one way people do things like have fun with one another (funny renames) or identify with one another (snf-like renames). Nobody with a capacity for human emotion agrees with the change.
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I think one of the points here is that, whilst having the ability the change your username on a somewhat regular basis: 1 week, 2 weeks, monthly, like you can in most games, isn't a be all and end all for players.
It does however add an element of freedom. It's also fun and a useful feature to have for a number of reasons.
It seems senseless to restrict this freedom and feature to such a degree as suggested.
Most gaming community's have little to issue with players renaming to something similar to someone they like or admire, or just for the lols. Whatever the reason, taking such measures for the sake of pacifying a select few who have presumably complained about this seems unjustified and unfair.
Why restrict this nice little element of freedom players have in a community that is so small.
In fact, if you change the renaming rule so that players can't change their name for at least 1 year, then this could have the exact opposite effect of which it intends to remedy.
Consider this, leading up to the new rule, player x changes their name to player y to look like or seem like he is player z, or something similar to player z, thereby "impersonating" player z right before the change occurs. This Player y will now be subject to player impersonation for an entire year. He will carry his so-called impersonated name for 1 whole year, leading players to think, or be confused as to whether player y is actually player z, when he is in fact player x.
As the current 1 month rule stands, player y can revert his name back to being who he is normally know as, that is player x. Thereby resolving any "confusion" some players may have surrounding his identity in a relatively short space of time.
That goes away if 1 month changes to 1 year.
(Not to mention the fact - as I keep stating - that players can check who players are by simply checking their name history)
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@jip said in Username rules updates:
since when is renaming such a vital feature of the FAForever experience that the first comment (with 14 up votes, what (!)) in this topic states that it helps the author decide whether the author wants to stay or leave?
I recommend you checking the Discord, general chat after this rule got announced. This rule is only the last droplet which lead to my response. I'm both tired and sick from the actions and I wasn't happy to be in the community for a while now, yet I stayed with the hope it might change and continued to contribute in several teams and discords. All these nonsense rules simply show me what direction FAF goes towards to, and I do not want to be a part of that if it continues aka. I do not support these changes at all.
Same for other players with things like "Area Reclaim" which causes the current mood, but I will not even start a debate here as you can check Discord again.See these reactions not as a "this rule in specific is trash and it's the cause", see it as a "we are tired of every nonsense change and all of them together lead up to this" (Again, for more details, discord general chat)
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Just out of curiosity I went a lookin:
Call of Duty: Every six months (you get a new name change token every six months)
Starcraft II: One free change every season (~3 months)
Fortnite (lol): Every two weeks
League of Legends: "You wanna see the cards you gotta pay the money" ($10)
Warthunder: First is free, all after $2.49.
AOE2: Connected to steam/xbox username (steam you can change as much as you want, xbox first time free/second time fee--also what masochist is playing aeo2 on the xbox)
Rocket League: Platform name (steam/epic/etc.)
Valorant: Free every three months, looks like LOL is going in this direction as well.
Blizzard games: One for free, more for fee
EVE Online: You will be who you are forever
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@cocainediesel said in Username rules updates:
Just out of curiosity I went a lookin:
Call of Duty: Every six months (you get a new name change token every six months)
Starcraft II: One free change every season (~3 months)
Fortnite (lol): Every two weeks
League of Legends: "You wanna see the cards you gotta pay the money" ($10)
Warthunder: First is free, all after $2.49.
AOE2: Connected to steam/xbox username (steam you can change as much as you want, xbox first time free/second time fee--also what masochist is playing aeo2 on the xbox)
Rocket League: Platform name (steam/epic/etc.)
Valorant: Free every three months, looks like LOL is going in this direction as well.
Blizzard games: One for free, more for fee
EVE Online: You will be who you are forever
Runescape: once per 28 days (free)
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What is so difficult , I'll just assume you're both trolling here. It did make me laugh, I'll be honest. If we reach the point that we need to either use a different application (FAF Client) or the forum history of a user to determine whether this is the same user that I spoke with last week then I'll just no longer use the forums. The amount of overhead that you suggest to be normal is just hilarious and I may try to put it on a tile.
By the fact that you actually think they are trolling makes me feel like you are completly out of touch of any multiplayer community. I will admit that forum names should probably be split from faf-names. But that is only because the forum does not have the feature to look into past names like in the client.
@nuggets said in Username rules updates:
As gieb mentioned in his post, might aswell remove rename altogether (i don't even have to talk about how ridiculous that is).
Given that it breaks soft links on the forums it's not that ridiculous.
It is insane to even think about removing the rename feature because there is a bug / something unexpected happening because of that in the forum.
And I may agree on something with @ThomasHiatt ; since when is renaming such a vital feature of the FAForever experience that the first comment (with 14 up votes, what (!)) in this topic states that it helps the author decide whether the author wants to stay or leave? I thought we were here to see robots fight and talk about how to improve the Fatboy.
Yes it's completly insane to think that by removing fun features people are less inclined to stay.
I'm going to casually ignore @FtXCommando as you take things to some extreme again and I have no interest diving into that.
I do not believe FTX comment was that extreme. I do believe that you do not get our perspective.
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@goodgamepleasety
Runescape
*for paying members (<$12.49 a month in burgerland)
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@cocainediesel or free by buying in game bonds with GP. So depending on how much effort you put into the game (or have built up your account), can be a function of whether or not you essentially get to play for free indefinitely.
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Better off comparing it to FAF-like games than live-service AAA games monetizing everything they can. Town of Salem divides game names from account names and the former are able to be changed game to game. Don’t recall BAR rename policy exactly but pretty sure it was also every month or so. Empire at War MP allows you to rename as you like. Most other MP games I’ve played (civ, paradox games) with smaller communities just use Steam names so they don’t need to be concerned with it.
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Chess.com: every 90 days
@goodgamepleasety Only if you disregard the value of your time!
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@cocainediesel said in Username rules updates:
Call of Duty: Every six months (you get a new name change token every six months)
Starcraft II: One free change every season (~3 months)
Fortnite (lol): Every two weeks
League of Legends: "You wanna see the cards you gotta pay the money" ($10)
Warthunder: First is free, all after $2.49.
AOE2: Connected to steam/xbox username (steam you can change as much as you want, xbox first time free/second time fee--also what masochist is playing aeo2 on the xbox)
Rocket League: Platform name (steam/epic/etc.)
Valorant: Free every three months, looks like LOL is going in this direction as well.
Blizzard games: One for free, more for fee
EVE Online: You will be who you are foreverSteam: no limit (also changes your name in around 100 billion games)
Google: no limit -
Honestly i dont understand why its so hard to understand. I play in this community to 1. Play the game and 2. Have fun with friends. If you remove a fun feature then ofc the overall experience is gonna leed to being less fun.
If anything, the fact that this apparently was such a big issue is only evidence that a lot of people like to use this feature. You have clans where people pick similar style names (snf), you have tournaments where players rename with their teammates (last rainbowcup where a team renamed to the 4 ninja turtles), you have random waves of renames of multiple groups of people which just creates fun moments for the community. I and some friends renamed to dave1 to dave9 like 5 years ago. We would all join a lobby only to hear responses like "aaah watch out here come the daves", and something like that would be the talk for an entire week because its a small community.
I personally have never heard anyone complain about this in my 8 years on faf. I even had a mod at some point join some joke renames as well.
You say that we're just here to see robots fight. Well youre wrong. Im here to see robots fight WHILE having a fun time with friends. The community at this point is way more important to me than any gameplay.
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@thewheeler
Using the steam username could be a good solution that makes everyone equally unhappy.
Which google username? That seems unusual for... them.
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@cocainediesel your google name, the one that will be used in stream chats/yt comments/whatever
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Here is another approach to solving this problem used for example by Star Citizen:
Red: Character/User name (can be changed)
Green: Player Handle (cannot be changed, chosen during account creation, not related to login credentials) -
@thewheeler Should we link FAF username to google/steam display name?
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@cocainediesel why reinvent the wheel
er~, just leave it as is -
There are multiple varieties of wheel
ies. Hazard the ones that other online games are rolling around on are probably more germane to this situation.EDIT/Circling back/"my man"/listen ye @TheWheeler : Man I'm not trying to sandpaper your balls here, it's just that it's obvious that most other online games with competitive scenes came to the conclusion that some kind of limitation on name changes is probably a good thing. Does FAF have the same problems that those larger communities have? No. Is taking basic precautions wise? Most likely yes.
I mean I get it! The dave story is fun and cool! Buddy of mine went up to Lake Havasu for the fourth of July with some friends, they all grew handlebar mustaches beforehand, people fucking loved it--DJs would announce them when they showed up at the club, women showing their cans out on the water, etc. etc, and my friend and his pals got fucking laid.
But lookie here--an (I would assume) upstanding member of the aoe2 community being impersonated by some moralless ratfucker. Is aoe2 a larger community? Yes. Is it that much larger? No. Do we want to have our pants down and have to deal with clarifying this shit after such a problem arises? Also no.
Does a year seem a little long when taking the rest of the field into account? Yes. Has anybody in this thread made a suggestion to just reduce the goddam cooldown instead of going apeshit about how the mod team is trying to fuck their sister? No.
Will somebody imitate this question-and-answer format in their reply? Almost certainly.
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Some quality forum drama here for a change.
For a bit of context I’m someone who has never changed their name. I’m also someone who thought things like the barcode names were annoying. Additionally, I do think it’s a bit of extra work to figure out who’s who when there are renames, especially since I don’t play much these days. It’s a bit confusing whenever I show up for a day or two or whatever.
BUT. This rule change is not the answer. Even if I thought the barcode names for example were annoying I don’t see why that should be banned behavior. Let people have their fun even if my grumpy ass doesn’t like it at the time. It sounds like we’re trying to solve a technical deficiency (not having a backend static UUID) by implementing rule changes that are unpopular for the people it actually impacts.
I’d guess most people don’t rename, or at least rename very often. Those people also aren’t going to be the people on the forums advocating in favor of this change, because they don’t care. If people want to have fun and rename who cares? I’ve seen hardly any convincing arguments against it, sans things that are technical problems that should be solved technically and not by limiting freedom to the subset of people using the feature, especially when that subset involves very active community members.
Having a static backend UUID that’s the true reference + being able to report in Aeolus by right clicking their name in chat solve the majority of the problems here. I’m sure the former is a huge amount of work and will probably not happen, but it’s still a better idea than essentially removing name changes.
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@cocainediesel
And people are paying for them all the time. Or admittedly making new accounts to have funny nicknames that poke fun at new memes and shit.If you will look at many of the bigger streamers you will often see them renaming their accounts or making new ones to have a new nickname that fits the community meme that's been popular lately. Hell, they would even exchange nicknames to troll people at the highest level of ladder.
The renames also allow you to create additional bonds within said community and make for thriving communities that are closely interacting all the time. Instead of being this sad robots that are only here to mindlessly play the game.
Faf was nice in this regard that you just didn't have to cough up the money up front to actually have harmless fun with the nicknames.
Honestly, the simple fact that they are charging for the renames proves that there is a FUCKING MARKET FOR IT AND PEOPLE ACTUALLY PAY FOR IT.
Another thing is that often when making new accounts on new servers people will also decide to go with funny nicknames instead of the ones their are known for in their main server/role w/e.
Like hell, thanks to that we got some absolute bangers of a stories like the one of "Chinese Spy" on korean server.