Issues with the heightmap in the FAF Map Editor.
-
Ah I see, thank you very much for the quick response. I had never noticed this case in other maps, so it was a bit irritating. Thanks to
-
Hey Saver, if you're in need of high resolution brushes, make sure to take a look at https://github.com/CaptainKlutz/TerrainBrushes . Use the windows search function to look at your FAF map editor folder for "brush" and dump it in the same folder as what already exists. Hope this helps
-
Also Saver, come join us in the mapping-general channel in the FAF discord! You'll probably get quicker replies there, and this particular issue was previously discussed!
-
Wait, you can add more brushes to the map editor?
-
THX all
-
@rama yes! It's very easy, you just have to put .PNG gray-scale images in the right folder. I described it above
-
Oh that is nice to know. Are there any good brushes for making ramps? I hate making ramps and basically do it grid point by grid point.
-
@captainklutz said in Issues with the heightmap in the FAF Map Editor.:
Brush
Thank you very much, it looks fantastic
-
@captainklutz Hello and thank you again for the new brushes Here is my new card with the brushes. Maybe some people will like it.
-
@captainklutz could we not just add such brushed to the faf version of the map editor by default?
-
@roweynoob that is indeed possible, and it's why the brushes are hosted on github, so they can be pulled over to the editor's repo whenever needed
-
@captainklutz i can take a look at automating the pull from that repo so that with the builds of the editor it pulls in the new brushes