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    Sera MMLs are broken

    Scheduled Pinned Locked Moved General Discussion
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    • MazorNoobM
      MazorNoob
      last edited by

      If you spam ground attack with Sera MMLs, you can make them skip weapon cooldown and rapid fire missiles. It doesn't work with other MMLs. I've seen it abused in at least one game.

      1 Reply Last reply Reply Quote 0
      • DeribusD
        Deribus Global Moderator
        last edited by Deribus

        Known issue: https://discord.com/channels/197033481883222026/1144676891018666088/1144676891018666088

        Feel free to report any players abusing bugs like this

        1 Reply Last reply Reply Quote 0
        • MazorNoobM
          MazorNoob
          last edited by

          I wish Discord stopped taking over community everything like this, it's horrible for retaining or searching for any information 😞

          1 Reply Last reply Reply Quote 6
          • DeribusD
            Deribus Global Moderator
            last edited by

            Yeah it is a little inconvenient, but I think it's overall better to make reporting bugs as easy as possible. That includes providing a few places to do so.

            1 Reply Last reply Reply Quote 2
            • Sylph_S
              Sylph_
              last edited by

              Is this because it fires from the front, instead of behind?

              I mean, surely there something that can be done about fixing this?
              (Yeah, yeah, I'll have a look myself to see if I can find a fix that doesn't change the units behaviour in the next couple of days - unless it's already been tried and no solution is possible?)

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              • maggeM
                magge Global Moderator
                last edited by

                Fix is in the pipeline: https://github.com/FAForever/fa/pull/5454

                Excellent job, Jip for figuring out the two bugs.

                Join a FAFtastic Team

                1 Reply Last reply Reply Quote 3
                • JipJ
                  Jip
                  last edited by Jip

                  Fix is going live tomorrow 🙂 . For those interested, there's a lot of content in the pull request linked by Magge. Including a few videos

                  A work of art is never finished, merely abandoned

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                  • T
                    TankenAbard
                    last edited by

                    Related but unrelated, the Aeon Volcano, the missile defense flares have a hard time picking up Seraphim Mobile Missiles when they are fired at max range.

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                    • JipJ
                      Jip
                      last edited by

                      That's not a bug though, the volcano just behaves different than other TMDs and missiles fired at max range are usually very high in the sky

                      A work of art is never finished, merely abandoned

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                      • Sylph_S
                        Sylph_
                        last edited by

                        This post is deleted!
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