@jip
@ComradeStryker Slippery slope argument is a fallacy
My mistake on that, but it was mentioned to make a point.
Maybe it was a bad point, but I'd be sad to see this feature be 'removed'.
The interaction being discussed is clearly unintended. No other unit that enters the Atlantis has this bug for example, except for Stingers with cargo:
There are only two land units with (counter-intel) abilities.
Sparky and Deceiver.
UEF Frigates and T3 sonar have Jamming so that makes the Sparky & Jamming irrelevant.
The Cybran Mermaid and T3 sonar have stealth, so that also makes Stealth also nearly irrelevant.
The point is, there are easier ways to achieve the same goal, but only one of which is 'broken/bannable'?
Yes, I can understand the point here of it not being interactable, meaning you can't do anything about it.
But again, I'd argue that there are far more devastating strategies that can be found sooner.
Cybran Strats have stealth, T2 subs, too.
And as aforementioned, T1 frigates have Jamming.
We're comparing only a few interactions here in which a T4 is related...
as no other units are viable to do this 'bug' with.
However, if T1/2/3 units have these abilities already - free at times - why is it really a problem for a T4 to have them?
If anything it goes to show that players have to go out of their way to improve certain units as they have unacceptable performance. (Atlantis)
It's a feature, just like LABs being able to shoot out of a transport.
No other unit can do that.
And no, this is engine behavior. I can't fix this
Still remains to be a bug or not.
But it appears it may just be considering Tagada seemed against it.
Unfortunate.
~ Stryker