You went on an awful lot of tangents about how the python client was better etc. if the actual point was how to discuss bugs better. So how should we improve communication about unsolvable bugs?
Because I am aware of how the python client is viewed, and its one of the only reference points to ground the argument. Saying trajectory bad isn't as useful as trajectory bad, heres the points its crossing and why we should care.
I would like to address the process of janky issues which are hard to repro. I havent gotten that far because so far every attempt to talk about them has been "its not on git" "this person hasnt been told" "I havent seen it" "why dont you bring it up on the forum" and now "it needs to be on these channels in official faf" along with some other platforms.
I have the strong impression that you are mistaking the opinions of more or less random dudes that try to steer you in a direction to get help for your problems with official communication by actual developers. And we can't solve that.
If there are client blaming issues there should be a (read: one) process communicated and publicly available which says who to talk to, that handles issues that cant be preprod easily etc.
Additionally from your comments to MazorNoob you say you are running in Arch Linux. Now it is known that the client has plenty of bugs both known and unknown on linux platforms due to the graphics library interactions.
Agree 100%. This is why Im cagey about me being the source of bug reports that I can repro. It isnt relevant to faf or worthy of your time to fix my i3 jank. I will fix that. Issues where I have the issue and other people on supported platforms also confirm they are running into them but also cant repro or arent sure, those are I think valid issues we need to tackle.
Likely in your case I would imagine there is some odd graphics driver interaction or environment constraints since it sounds like you have a technical background and likely have a more customized setup.
I have said to people what is infuriating is that I wouldve liked to test on older client versions which I never remember running into these problems but I cant because often client updates are a mandatory version check.
I'll probably piss you off, but
arch
I find this pretty funny tbh. I am aware and this is why I'm not keen on "I have this specific bug". Where Im annoyed is that Im having bugs that I cant repro that other people are having too and at the moment there is no way to even start talking about these, let alone addressing them because the discourse on the topic is cursed.
I have however found consensus in the notion that once its on the forum, visibly, then a big current excuse goes away. It is now here, on the forum. The relevant people (I hope) have seen it, so we should now be past that step.
At the very least you should have the awareness that you're running an uncommon setup
If you read my previous replies you would be aware that I already acknowledged this and I have already stated that I dont care about my specific bugs.
The process of "this is jank for a good number of people, and there is no way to raise this because the process is dysfunctional with regards to this type of problem", I have tried raising this and the barrier is pretty much "it isnt on the forum, and even if it was no one has seen it".
I set out to post about that specific issue (again, not bugs, my bugs, specific bugs or whatever) so that we can get past this step.
If I have to deal with i3 and linux specific bugs thats fine, I dont care (as much). Where I care is that there are actual client and game breaking issues out there right now that impact a good number of games and hours of lobbysim/queusim which are currently unreportable, undiscussable even. I want that to change and a first step is to raise it here (which it now has been) and to fix the process around that (which I am hopeful for with the new community manager)