FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Desyncs

    Scheduled Pinned Locked Moved General Discussion
    19 Posts 10 Posters 749 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ZLOZ Offline
      ZLO
      last edited by

      Desyncs in games and desyncs in replays are often two different problems.
      When there was desync in game, then it also will be in replay.
      But desync in games are rare

      desync in replays are pretty common when someone quits afaik (does not matter if they alt+f4 from the game or not)

      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

      S P 2 Replies Last reply Reply Quote 0
      • S Offline
        Sturmgewehr @ZLO
        last edited by

        @ZLO No, the last patch broke something. It's different from the last few years.
        Anyone can test it for themselves.

        1 Reply Last reply Reply Quote 0
        • nullptrN Offline
          nullptr
          last edited by

          I rewatch almost each game after I play it and I had no desyncs at all. Please provide logs to your games and replays, otherwise it is an issue on your end and we can't solve it.

          “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
          — Steve Jobs.
          My UI Mods
          Support me

          1 Reply Last reply Reply Quote 1
          • P Offline
            Prophet- @ZLO
            last edited by

            @ZLO i had probably 8 games desync last weekend. not sure if its related to the patch, but there is definitely an issue

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nomander Balance Team
              last edited by

              If you use the advanced filter in the client you can search replays that are invalid due to desyncs. There seem to be way more of them after the update and the proportion of normal looking games (1v1, TMM, gap, mapgen) in the search is higher too.

              P S 2 Replies Last reply Reply Quote 0
              • P Offline
                Prophet- @Nomander
                last edited by

                @Nomander so far today out of 5 games, 3 have desync, different players every time :S

                1 Reply Last reply Reply Quote 0
                • S Offline
                  Sturmgewehr @Nomander
                  last edited by

                  @Nomander

                  Example:
                  https://replay.faforever.com/24987216

                  The game was without desyncs, no player left the match where desyncs appeared in the replay.
                  Sometimes the client crashes, sometimes it doesn't. Desyncs occur at different points.

                  Client Crash:
                  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009279a6
                  attempted to read memory at 0x00000010

                  Program : C:\ProgramData\FAForever\replaydata\bin\ForgedAlliance.exe
                  Cmd line arguments : /init init.lua /nobugreport /log C:\Users\55555\AppData\Roaming\Forged Alliance Forever\logs\game_24987216.log /replay C:\ProgramData\FAForever\cache\temp.scfareplay /replayid 24987216

                  Callstack:
                  Unknown symbol (address 0x009279a6)
                  Unknown symbol (address 0x2628d81b)

                  Last 100 lines of log...

                  info: Initialize Armies brain nickname is Robopetek
                  info: CreateArmy group ARMY_11
                  info: Initialize Armies brain nickname is leveling
                  info: CreateArmy group ARMY_12
                  info: Initialize Armies brain nickname is civilian
                  info: CreateArmy group ARMY_17
                  info: Initialize Armies brain nickname is civilian
                  info: CreateArmy group NEUTRAL_CIVILIAN
                  info: ADAPTIVE: Optional Units:
                  info: ADAPTIVE: optional_wreckage = 1
                  info: ADAPTIVE: optional_naval_wreckage = 1
                  info: ADAPTIVE: optional_wreckage_middle = 1
                  info: ADAPTIVE: optional_adaptive_faction_wreckage = 1
                  info: ADAPTIVE: optional_civilian_base = 1
                  info: ADAPTIVE: optional_civilian_defenses = 1
                  info: ADAPTIVE: jamming = 1
                  debug: SetPlayableArea before round : 0, 200.5 1024, 830.5
                  debug: SetPlayableArea after round : 0, 200 1024, 828
                  info: ADAPTIVE: Activate map expansion script. expand_map = 1
                  info: ADAPTIVE: Create Resources:
                  info: ADAPTIVE: dynamic_spawn = 1
                  info: ADAPTIVE: crazyrush_mexes = 1
                  info: ADAPTIVE: extra_hydros = 1
                  info: ADAPTIVE: extra_mexes = 1
                  info: ADAPTIVE: middle_mexes = 1
                  info: ADAPTIVE: side_mexes = 1
                  info: ADAPTIVE: underwater_mexes = 1
                  info: ADAPTIVE: island_mexes = 1
                  info: ADAPTIVE: expansion_mexes = 1
                  info: ADAPTIVE: core_mexes = 1
                  info: ADAPTIVE: extra_base_mexes = 1
                  info: ADAPTIVE: top_side_mexes = 1
                  info: ADAPTIVE: bottom_side_mexes = 1
                  debug: Preloading 1418 batch textures
                  debug: Preloading 0 d3d textures
                  debug: Preloading 0 models
                  debug: Preloading 0 animations
                  info: creating high fidelity terrain
                  info: creating high fidelity water
                  info: creating high fidelity terrain
                  info: creating high fidelity water
                  debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators
                  debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages
                  debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense
                  debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages
                  debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators
                  debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls
                  debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators
                  debug: Context based templates: Found template: AppendAirGrid with name Air grid
                  debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators
                  debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators
                  debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
                  debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
                  debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
                  debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
                  debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
                  debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
                  debug: Context based templates: Found template: PointDefense with name Point defense
                  debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
                  debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
                  debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
                  debug: Context based templates: Found template: T3Extractor with name Extractor
                  debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
                  debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
                  debug: Context based templates: Found 23 templates
                  info: /replayid
                  warning: GetResource: Invalid name ""
                  info: Can't find texture "" -- trying fallback.
                  warning: GetResource: Invalid name ""
                  info: Can't find texture "" -- trying fallback.
                  warning: GetResource: Invalid name ""
                  info: Can't find texture "" -- trying fallback.
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  debug: Session time: 00:00:17 Game time: 00:00:00 Heap: 288.0M / 267.1M
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Exe GitSHA: 02e8493433c3d8f5ac18cba7c3bbbbe5b5e2566e
                  info: Minimized true
                  warning: GetResource: Invalid name ""
                  info: Can't find texture "" -- trying fallback.
                  warning: GetResource: Invalid name ""
                  info: Can't find texture "" -- trying fallback.
                  warning: GetResource: Invalid name ""
                  info: Can't find texture "" -- trying fallback.
                  info: Minimized false
                  debug: Session time: 00:00:30 Game time: 00:00:11 Heap: 320.0M / 301.0M
                  debug: Moderator event for Dmitry11: Is changing focus army from 2 to 4 via ConExecute!
                  debug: Moderator event for Dmitry11: Switched focus army from 2 to 4!
                  debug: Moderator event for Dmitry11: Is changing focus army from 4 to 2 via ConExecute!
                  debug: Moderator event for Dmitry11: Switched focus army from 4 to 2!
                  debug: Session time: 00:00:42 Game time: 00:01:16 Heap: 352.0M / 322.6M
                  debug: Moderator event for Robopetek: Created a marker with the text: 't1 for robo pls'
                  debug: Moderator event for N_A_G: Created a marker with the text: 'ok give t1 pls for NAG '
                  debug: Session time: 00:00:52 Game time: 00:02:56 Heap: 384.0M / 347.7M
                  debug: Moderator event for lemans: Created a ping of type 'Attack'

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nomander Balance Team
                    last edited by

                    @Sturmgewehr @Legendz There will be an update on the FAF develop game type in 8 hours that reverts the change that possibly caused this desync, can you give FAF develop a try when it updates and see if you don't get desyncs?
                    Since it's not a consistent problem it would also help if you also reached out to people who experienced desyncs, so that we can have a larger sample size.

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      Sturmgewehr
                      last edited by

                      @Nomander Is the fix now in the latest version? Because the problem still exists today.
                      But here's what I found out:
                      If you start a replay and then go to “Restart Replay” in the game, I no longer had any desyncs or client crashes in this in-game restarted replay.
                      It sounds strange, but that's how it works for me, for whatever reason.

                      1 Reply Last reply Reply Quote 0
                      • O Offline
                        odo
                        last edited by odo

                        EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009279a6
                            attempted to read memory at 0x00000010
                        
                        Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
                        Cmd line arguments : /init init.lua /nobugreport /log C:\Users\G\AppData\Roaming\Forged Alliance Forever\logs\game_26537009.log /gpgnet 127.0.0.1:62024 /mean 1016.9299926757812 /deviation 95.52549743652344 /savereplay gpgnet://127.0.0.1:62021/26537009/odo.SCFAreplay /country PL /numgames 408 /numgames 402
                        
                        Callstack:
                        	Unknown symbol (address 0x009279a6)
                        	Unknown symbol (address 0x2715754b)
                        
                        Last 100 lines of log...
                        
                        warning: Desync at beat 12304 tick 1230.5064697266
                        warning: Checksum for beat 12300 mismatched: ad664026b1a1a052597541557051f8ef (sim) != 6bad55def07b28e2a3b102fa7e37d915 (WarMach1ne).
                        warning: Checksum for beat 12300 mismatched: ad664026b1a1a052597541557051f8ef (sim) != 6bad55def07b28e2a3b102fa7e37d915 (mytaw).
                        warning: Desync at beat 12305 tick 1230.6076660156
                        warning: Checksum for beat 12300 mismatched: ad664026b1a1a052597541557051f8ef (sim) != 6bad55def07b28e2a3b102fa7e37d915 (final_masquerade).
                        warning: Checksum for beat 12300 mismatched: ad664026b1a1a052597541557051f8ef (sim) != 6bad55def07b28e2a3b102fa7e37d915 (MeepoTheLina).
                        warning: Checksum for beat 12300 mismatched: ad664026b1a1a052597541557051f8ef (sim) != 6bad55def07b28e2a3b102fa7e37d915 (ooops).
                        warning: Checksum for beat 12300 mismatched: ad664026b1a1a052597541557051f8ef (sim) != 6bad55def07b28e2a3b102fa7e37d915 (hedgehunter).
                        warning: Desync at beat 12306 tick 1230.7117919922
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (Belys).
                        warning: Desync at beat 12352 tick 1235.3070068359
                        warning: IssueCommand: ignoring issue of cmd id 0x01000014 from WarMach1ne because it is already in use.
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (mytaw).
                        warning: Desync at beat 12354 tick 1235.5046386719
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (final_masquerade).
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (WarMach1ne).
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (MeepoTheLina).
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (ooops).
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (MountainDew322).
                        warning: Desync at beat 12355 tick 1235.6036376953
                        warning: Checksum for beat 12350 mismatched: c5f7c3cfb83e937abe148b1b9642825d (sim) != 8a47737a72c449d13b37fc70c242a091 (hedgehunter).
                        warning: Desync at beat 12356 tick 1235.7145996094
                        debug: Session time: 00:31:03	Game time: 00:20:38	Heap: 480.0M / 445.0M
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (Belys).
                        warning: Desync at beat 12402 tick 1240.3010253906
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (MountainDew322).
                        warning: Desync at beat 12404 tick 1240.5159912109
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (final_masquerade).
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (WarMach1ne).
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (MeepoTheLina).
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (ooops).
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (hedgehunter).
                        warning: Desync at beat 12405 tick 1240.6121826172
                        warning: Checksum for beat 12400 mismatched: 658bc07e38fb7b433a62a5e1130a8dfe (sim) != 88589349c9c9ce56c4b647632daa9b3e (mytaw).
                        warning: Desync at beat 12406 tick 1240.7164306641
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (Belys).
                        warning: Desync at beat 12453 tick 1245.4163818359
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (MountainDew322).
                        warning: Desync at beat 12455 tick 1245.6162109375
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (final_masquerade).
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (WarMach1ne).
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (MeepoTheLina).
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (ooops).
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (hedgehunter).
                        warning: Checksum for beat 12450 mismatched: 4bf2ba045a19102a65f148ea01fc968b (sim) != 51d21714ccd8070432e9ae7e4577333c (mytaw).
                        debug: Moderator event for mytaw: Created a marker with the text: 'air'
                        warning: Desync at beat 12456 tick 1245.7164306641
                        debug: Session time: 00:31:13	Game time: 00:20:47	Heap: 480.0M / 445.3M
                        info: CWldSession::DoBeat() unknown entity id (0x2ff008d5) supplied in a pose update.
                        info: CWldSession::DoBeat() unknown entity id (0x2ff0071e) supplied in a pose update.
                        info: CWldSession::DoBeat() unknown entity id (0x2ff008ed) supplied in a pose update.
                        info: CWldSession::DoBeat() unknown entity id (0x2ff008f1) supplied in a pose update.
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (Belys).
                        warning: Desync at beat 12503 tick 1250.4129638672
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (final_masquerade).
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (WarMach1ne).
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (MeepoTheLina).
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (hedgehunter).
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (MountainDew322).
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (mytaw).
                        warning: Desync at beat 12505 tick 1250.6052246094
                        warning: Checksum for beat 12500 mismatched: 97c0e2af37c63552ad70a8a5bbdca6fe (sim) != bc289d84f8d18da4d761dacee8cde5b3 (ooops).
                        warning: Desync at beat 12506 tick 1250.7033691406
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (Belys).
                        warning: Desync at beat 12552 tick 1255.3172607422
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (ooops).
                        warning: Desync at beat 12554 tick 1255.5159912109
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (final_masquerade).
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (MeepoTheLina).
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (hedgehunter).
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (MountainDew322).
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (mytaw).
                        warning: Desync at beat 12555 tick 1255.6165771484
                        warning: Checksum for beat 12550 mismatched: 25508850c41363cfc4245605577b6449 (sim) != 6811984d12924309bda543d1cf6892db (WarMach1ne).
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        warning: Desync at beat 12556 tick 1255.7170410156
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Session time: 00:31:23	Game time: 00:20:56	Heap: 480.0M / 446.8M
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        debug: Moderator event for mytaw: Created a ping of type 'Attack'
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (Belys).
                        warning: Desync at beat 12603 tick 1260.4012451172
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (ooops).
                        warning: Desync at beat 12605 tick 1260.6165771484
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (final_masquerade).
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (WarMach1ne).
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (MeepoTheLina).
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (hedgehunter).
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (MountainDew322).
                        warning: Checksum for beat 12600 mismatched: 9b1f6504ece3bb794c23cb82276da5d8 (sim) != 63fa3d8dd8a760082a0e471294d817d9 (mytaw).
                        warning: Desync at beat 12606 tick 1260.7000732422
                        info: CWldSession::DoBeat() unknown entity id (0x2ff00250) supplied in a pose update.
                        info: CWldSession::DoBeat() unknown entity id (0x2ff0090d) supplied in a pose update.
                        
                        1 Reply Last reply Reply Quote 0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • First post
                          Last post