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Allow mobile factories to move while building units

Scheduled Pinned Locked Moved Balance Discussion
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  • B Offline
    Blodir
    last edited by 10 Jan 2023, 12:52

    ^Title

    Includes aircraft carriers, czar, fatboy, etc.

    1 Reply Last reply Reply Quote 5
    • M Offline
      Mach
      last edited by 10 Jan 2023, 13:21

      I thought that was more a technical problem than balance decision

      1 Reply Last reply Reply Quote 2
      • J Offline
        Jip
        last edited by Jip 1 Oct 2023, 14:43 10 Jan 2023, 14:43

        It is possible, but it is not trivial. I've not invested the time to make it work yet. There was an implementation for it in equalibrium, which supposedly had a hiccup or two.

        A work of art is never finished, merely abandoned

        1 Reply Last reply Reply Quote 1
        • F Offline
          Fichom
          last edited by 10 Jan 2023, 15:09

          We got (some) icons ready though xD

          1 Reply Last reply Reply Quote 0
          • D Offline
            deletethis
            last edited by 10 Jan 2023, 15:20

            Fixed in Equilibrium™

            (yes Jip already mentioned it)

            1 Reply Last reply Reply Quote 2
            • C Offline
              ComradeStryker
              last edited by ComradeStryker 24 Jan 2023, 07:34

              Would this be possible?
              I imagine it'll be a huge benefit to all mobile factories.
              Especially aircraft carriers.

              (Does the Mega count as a mobile factory, too?
              How would this change affect it? 😂)


              ~ Stryker

              ( ͡° ͜ʖ ͡°)

              1 Reply Last reply Reply Quote 0
              • F Offline
                FtXCommando
                last edited by 24 Jan 2023, 08:08

                Mega places an egg so it doesn't apply.

                ? 1 Reply Last reply 24 Jan 2023, 09:22 Reply Quote 0
                • ? Offline
                  A Former User @FtXCommando
                  last edited by 24 Jan 2023, 09:22

                  @ftxcommando Eggs could build themselves. The ability would be used at last.

                  F 1 Reply Last reply 24 Jan 2023, 10:17 Reply Quote 0
                  • M Offline
                    Mach
                    last edited by 24 Jan 2023, 09:48

                    that would make it optimal use of megalith to just spam eggs as fast as you could move between placing them

                    1 Reply Last reply Reply Quote 0
                    • F Offline
                      FtXCommando @Guest
                      last edited by 24 Jan 2023, 10:17

                      @melanol said in Allow mobile factories to move while building units:

                      @ftxcommando Eggs could build themselves. The ability would be used at last.

                      It used to be used all the time, was like half the reason you built a mega. Would reclaim wrecks in 3 seconds.

                      1 Reply Last reply Reply Quote 1
                      • E Offline
                        Evildrew
                        last edited by 25 Jan 2023, 11:35

                        Consider it allowed....
                        https://user-images.githubusercontent.com/46637108/214552114-c2d36dd3-c96d-4f74-826d-738ee39f1ff0.mp4

                        1 Reply Last reply Reply Quote 3
                        • W Offline
                          waffelzNoob
                          last edited by 25 Jan 2023, 17:15

                          would also be nice if deploying units out of a carrier/czar wouldnt cancel the unit in production, nor the build queue as a whole

                          frick snoops!

                          C 1 Reply Last reply 25 Jan 2023, 19:46 Reply Quote 5
                          • C Offline
                            ComradeStryker @waffelzNoob
                            last edited by ComradeStryker 25 Jan 2023, 19:46

                            @waffelznoob said in Allow mobile factories to move while building units:

                            would also be nice if deploying units out of a carrier/czar wouldnt cancel the unit in production, nor the build queue as a whole

                            Would be nice if deploying units wouldn't stop the unit move order, too.
                            But, nevertheless, this is a great first step!

                            Looking forward to this being incorporated!


                            ~ Stryker

                            ( ͡° ͜ʖ ͡°)

                            1 Reply Last reply Reply Quote 1
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