Allow mobile factories to move while building units
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I thought that was more a technical problem than balance decision
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It is possible, but it is not trivial. I've not invested the time to make it work yet. There was an implementation for it in equalibrium, which supposedly had a hiccup or two.
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We got (some) icons ready though xD
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Fixed in Equilibrium
(yes Jip already mentioned it)
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Would this be possible?
I imagine it'll be a huge benefit to all mobile factories.
Especially aircraft carriers.(Does the Mega count as a mobile factory, too?
How would this change affect it? )
~ Stryker
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Mega places an egg so it doesn't apply.
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@ftxcommando Eggs could build themselves. The ability would be used at last.
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that would make it optimal use of megalith to just spam eggs as fast as you could move between placing them
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@melanol said in Allow mobile factories to move while building units:
@ftxcommando Eggs could build themselves. The ability would be used at last.
It used to be used all the time, was like half the reason you built a mega. Would reclaim wrecks in 3 seconds.
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would also be nice if deploying units out of a carrier/czar wouldnt cancel the unit in production, nor the build queue as a whole
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@waffelznoob said in Allow mobile factories to move while building units:
would also be nice if deploying units out of a carrier/czar wouldnt cancel the unit in production, nor the build queue as a whole
Would be nice if deploying units wouldn't stop the unit move order, too.
But, nevertheless, this is a great first step!Looking forward to this being incorporated!
~ Stryker