Absolver

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Peltast?

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@comradestryker said in Absolver:

"Phalanx" would fit, too.

just fyi phalanx is already a name for UEF tmd weapon

I suggest ballista since trebutchet is already a name for cybran t3 mobile arty, and pretty sure ballista shot would punch right through a shield just like this unit is supposed to do

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Where exactly do Cybran names derive from?
They obviously have a root in Greek names, but what else?

I'm thinking mainly because some units have strange names, at least I think so.
IE: Soul Ripper, Mermaid, etc.

And some don't even make the slightest sense to me:
IE: Salem, Brick, Bouncer, etc.


~ Stryker

(╯°□°)╯︵ ┻━┻

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well bouncer was added by FAF as all t3 mobile aa were, it doesn't exist in vanilla FA

and some names do make no sense but many units (esp. experimental) were named after FA developers, such as mavor, scathis etc, even wagner is named after a developer and it isn't even an experimental for example, so maybe it's from there for some of those too, otherwise idk

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The Tagada : Cybran T3 Mobile Shield Disrupter.
😁


~ Stryker

(╯°□°)╯︵ ┻━┻

2

How about some sort of Greek witch:
Hecate
Circe

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@chenbro101

Circe is really good I vote for that one

put the xbox units in the game pls u_u

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I wonder how will stationary shields be able to hold against Cybran now, with Vipers already making tacdef useless.

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@melanol

Vipers are mediocre against firebases after the TMD targeting improvements, it's just that the other MML are garbage. You need a clump of like 10 vipers to start chewing through a firebase at any reasonable speed and half of that can get deleted by just one T2 arty hit or some T1 bomber sweeps

put the xbox units in the game pls u_u

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Another brainstorm, maybe turn Fire Beetles into Amp Beetles, and have them also detonate on shields and disable them - 1.5k dmg to shields.

Or add T2 'Amp Ram' unit that has personal stealth, and it attack shields from somewhat small range - just big enough to stand outside Sera T3 shields (so you don't get the odd behaviour of it going inside a shield and then not doing anything xD).

On the topic of names... As already mentioned, original names are kinda all over the place, but two main themes are 'animals/mythical beings' (Mole, Mantis, Medusa, Rhino, Viper, Fire Beetle, Cerberus, Dragon Fly, Cormorant, Barracuda, Siren, Mermaid), 'professions' (Hunter, Hoplite, Loyalist, Deceiver, Disruptor, Guardian, Corsair, Renegade, Revenant, Wailer, Jester, Prowler, Soothsayer) and 'greek-stuff' (Zeus, Myrmidon, Olympus, Salem, Gemini, as well as some stuff from the previous 2 categories) which is also kinda all over the place in and of itself. Despite what many are arguing, there isn't actually any cohesion. You could say 'greek', but if anything there are more animals. But so are there plenty in say UEF.

Whatever the name, what I'm not liking is the current trend of 'a thing that breaks the shield', because they kill shields, but in reality, the purpose of the shield is more akin to walls and other fortifications. So yeah, if we are going the direction of defense-neutralization and in particular 'siege weapons', "Trebuchet" is already taken; "Ram" kinda sounds lame (though it does have the double source of both animal and siege weapon), "Scorpio" sounds very good to me (though again it was more of an anti-infantry weapon, rather than anti-fortification), "Catapult" doesn't seem fitting.