@Jip
Here is my whole preference file.
Thanks for your help!
PerformanceTrackingV2 = {
Skirmish = {
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 97,
UnitCount = {
Min = 1362,
Max = 1580
}
},
{
Samples = 400,
UnitCount = {
Min = 1065.0499267578,
Max = 1551.9499511719
}
},
{
Samples = 454,
UnitCount = {
Min = 747.24841308594,
Max = 1408.4515380859
}
},
{
Samples = 460,
UnitCount = {
Min = 600.83117675781,
Max = 1108.7805175781
}
},
{
Samples = 17273,
UnitCount = {
Min = 94.579872131348,
Max = 883.94512939453
}
},
Samples = 18
}
}
The curve roughly matches mine, so the CPU score (of 350+) is (very) inaccurate for you. We'll be replacing the old cpu score with this new system in the next developers patch, that should be somewhere in a month from now!
A work of art is never finished, merely abandoned
I'll hopefully post mine tonight for you as my 12-year-old computer gets a score of 240 but I often is not the slowest computer and runs probably around the score of 200
PerformanceTrackingV2 = {
Skirmish = {
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 0
},
{
Samples = 14,
UnitCount = {
Min = 3923,
Max = 4145
}
},
{
Samples = 756,
UnitCount = {
Min = 3483,
Max = 4140
}
},
{
Samples = 2375,
UnitCount = {
Min = 3100,
Max = 4123
}
},
{
Samples = 665,
UnitCount = {
Min = 2710,
Max = 4087
}
},
{
Samples = 304,
UnitCount = {
Min = 2307,
Max = 3044
}
},
{
Samples = 203,
UnitCount = {
Min = 1959,
Max = 2555
}
},
{
Samples = 231,
UnitCount = {
Min = 1621,
Max = 2209
}
},
{
Samples = 281,
UnitCount = {
Min = 1598.7399902344,
Max = 3131.259765625
}
},
{
Samples = 1425,
UnitCount = {
Min = 1655.9265136719,
Max = 2950.6040039063
}
},
{
Samples = 1944,
UnitCount = {
Min = 1524.4207763672,
Max = 2575.9938964844
}
},
{
Samples = 3721,
UnitCount = {
Min = 1315.2641601563,
Max = 2292.0197753906
}
},
{
Samples = 5330,
UnitCount = {
Min = 1299.3137207031,
Max = 2006.9600830078
}
},
{
Samples = 3670,
UnitCount = {
Min = 955.32110595703,
Max = 1753.1010742188
}
},
{
Samples = 4391,
UnitCount = {
Min = 707.79718017578,
Max = 1354.0676269531
}
},
{
Samples = 3918,
UnitCount = {
Min = 664.49774169922,
Max = 1197.3732910156
}
},
{
Samples = 2650,
UnitCount = {
Min = 314.5114440918,
Max = 889.18475341797
}
},
{
Samples = 9836,
UnitCount = {
Min = 44.25,
Max = 696.75
}
},
Samples = 29
},
Your score seems to be inaccurate too, this is the amount of units that your computer can manage:
{ // +0
Samples = 231,
UnitCount = {
Min = 1621,
Max = 2209
}
},
(...)
{ // +2
Samples = 281,
UnitCount = {
Min = 1598.7399902344,
Max = 3131.259765625
}
},
In comparison, this is mine:
{ // +0
Samples = 7297,
UnitCount = {
Min = 3258.9602050781,
Max = 5023.5688476563
}
},
The average map (Gap, Setons, generated, etc) has more than 2.4 - 3.0K units. You may not be the slowest, but you're still likely to slow down games. There also appears to be some throttling going on.
A work of art is never finished, merely abandoned
The only times I get really slow(this is before your s upgrades) is big long dual gap game that might go to -1 or -2, and big survival games. I might run a replay of a big survival and see how many units.
Is the log saying 2.2k units?
Yes, I'll comment it for you:
PerformanceTrackingV2 = {
Skirmish = {
{ // -10
Samples = 0
},
{ // -9
Samples = 0
},
{ // -8
Samples = 0
},
{ // -7
Samples = 0
},
{ // -6
Samples = 14,
UnitCount = {
Min = 3923,
Max = 4145
}
},
{ // -5
Samples = 756,
UnitCount = {
Min = 3483,
Max = 4140
}
},
{ // -4
Samples = 2375,
UnitCount = {
Min = 3100,
Max = 4123
}
},
{ // -3
Samples = 665,
UnitCount = {
Min = 2710,
Max = 4087
}
},
{ // -2
Samples = 304,
UnitCount = {
Min = 2307,
Max = 3044
}
},
{ // -1
Samples = 203,
UnitCount = {
Min = 1959,
Max = 2555
}
},
{ // 0
Samples = 231,
UnitCount = {
Min = 1621,
Max = 2209
}
},
{ // +1
Samples = 281,
UnitCount = {
Min = 1598.7399902344,
Max = 3131.259765625
}
},
{ // +2
Samples = 1425,
UnitCount = {
Min = 1655.9265136719,
Max = 2950.6040039063
}
},
{ // +3
Samples = 1944,
UnitCount = {
Min = 1524.4207763672,
Max = 2575.9938964844
}
},
{ // +4
Samples = 3721,
UnitCount = {
Min = 1315.2641601563,
Max = 2292.0197753906
}
},
{ // +5
Samples = 5330,
UnitCount = {
Min = 1299.3137207031,
Max = 2006.9600830078
}
},
{ // +5
Samples = 3670,
UnitCount = {
Min = 955.32110595703,
Max = 1753.1010742188
}
},
{ // +6
Samples = 4391,
UnitCount = {
Min = 707.79718017578,
Max = 1354.0676269531
}
},
{ // +7
Samples = 3918,
UnitCount = {
Min = 664.49774169922,
Max = 1197.3732910156
}
},
{ // +9
Samples = 2650,
UnitCount = {
Min = 314.5114440918,
Max = 889.18475341797
}
},
{ // + 10
Samples = 9836,
UnitCount = {
Min = 44.25,
Max = 696.75
}
},
Samples = 29
},
A work of art is never finished, merely abandoned
@luke113 said in CPU is showing high in lobby:
It's an Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz
equally a 2.6GHz laptop processor probably does get a 365 cpu score, what with laptops bad heat sinking and what not
@luke113 open game.prefs file. Find a string with CPU test number. Enter any amount you want instead. Live happy.