MarcSpector said:
Even process of map generation is faster
Is there support for the different game types, in particular FAF Beta Balance
and FAF Develop
?
A work of art is never finished, merely abandoned
You didn't release first version, but got second one already xd
“Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
— Steve Jobs.
My UI Mods
Support me
Wait until Ethereal FAF Client 3.0 version 2.1
He said, "I've been to the year 3000
Not much has changed, but they live underwater
And your great-great-great-granddaughter
Is playin' FAF, playin' FAF"
@brutus5000 Excuse me, this version is much stable and you can safely play custom games xD
Nobody questions that. All we question is why you have 2 version numbers so Client 2 version 1.0.x instead of version 2.0.x
He said, "I've been to the year 3000
Not much has changed, but they live underwater
And your great-great-great-granddaughter
Is playin' FAF, playin' FAF"
@Brutus5000 xD I thought it's like Client 2.0 Refresh of Client 1.0
And about versioning, I didn't think too much tbh.
I will fix it with next release then xD
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.5
Installatio: drop it whenever you want and launch
Changelog:
All logs in subfolder /Logs/...
Still has some bugs, play on your own risks
I need help with tests
Structure: