Ethereal FAF Client 2.0
Hosting mapgen
Features:
- Client will remember new versions of map generator, that will used in map generation for lobbies, like 1.8.5, 1.8.6, 1.8.7... etc.
- Dynamic loading of some map generator settings like: Map style, Map biomes
- Finally an ability to generate multiple mapgens and select only one to host!
From a practical/end-user perspective is there a summary of the main differences/benefits of this over the standard client?
M27AI and M28AI developer; Devlogs and more general AI development guide:
https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
https://forum.faforever.com/topic/5331/m28ai-devlog-v130
- Lighter
- Faster launch
- Faster lobby connections
- Faster game launches
- Faster reconnections
- Faster patch confirming before game launch
Theoretically, things that can be made faster:
- Map generations
- Lobby authorization
- Ice adapter
But those things will never happen in near future, because it is different projects
Is there support for the different game types, in particular FAF Beta Balance
and FAF Develop
?
A work of art is never finished, merely abandoned
You didn't release first version, but got second one already xd
“Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
— Steve Jobs.
My UI Mods
Support me
Wait until Ethereal FAF Client 3.0 version 2.1
He said, "I've been to the year 3000
Not much has changed, but they live underwater
And your great-great-great-granddaughter
Is playin' FAF, playin' FAF"
@brutus5000 Excuse me, this version is much stable and you can safely play custom games xD