Same result in real game; capturing a HARMS doesn't work. At the end of the 'capture' (graphics showing the time bar, the lines, etc...) the HARMS remains hostile.
HARMS capturing fails
The HARMS is a strange unit - it is essentially two units: one for construction and one for deployment. I'll see what I can do.
A work of art is never finished, merely abandoned
also means this HARMS dies when full share take place? i think i observed this, but cant confirm really, maybe they just died in this moment.