@madcat said in New ScoreBoard:
how do I activate the mod? I downloaded it, but nothing has changed in the interface. The scoreboard has disappeared at all, it is not clear what you need to click
i have this problem too
@madcat said in New ScoreBoard:
how do I activate the mod? I downloaded it, but nothing has changed in the interface. The scoreboard has disappeared at all, it is not clear what you need to click
i have this problem too
@Ctrl-K I downloaded it, but nothing has changed in the interface. maybe I need to download some additional mods?
@ctrl-k One suggestion I'd have is to give a message to the player in-game if they haven't done this as lots of people (myself included when I downloaded it the first time!) wont read the full description, so it could cut down both on comments you get from people saying it doesn't work, and make its adoption more widespread (as I suspect a number of people who try it and can't get it to work first time may just give up rather post or go back to the description or try to resolve themselves
M27AI developer; Devlog and more general AI development guide:
https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v70-devlog
@maudlin27 as I did https://github.com/4z0t/FAF-UI-Mods/blob/main/mods/4SB/hook/lua/ui/game/score.lua#L135-L141
My github repo with UI Mods
пользуюсь модом 2 месяца и так не смог привыкнуть (логично) к цветовой чехарде. мод удобный, интерфейс класс, но надо доработать:
Youtube: https://www.youtube.com/FAFputinFAF
Twitch: https://www.twitch.tv/faf_putin
Discord: https://discord.gg/dxeMFxY
Versions 6, 7:
My github repo with UI Mods
Hi, I have tried looking in options for an "opacity" setting to
black out the "see through" effect of scoreboard background.
I tried using the 4 sliders, but could not figure how to make "black",
Is there anyway to set "opacity" to zero, for better contrast?
Thanks (love the scoreboard)
This style doesn’t have background settings since border texture has its own background, so, I removed it
My github repo with UI Mods
Hello, I would like to report a bug with this mod
After somebody dies, when you change the point of view, the dead players are ungrayed out and it stays that way until the end of the game, so it catches me unaware when watching long replays when I realise that yes, this player actually died earlier.
Think you can get a fix?
Thanks for the report! It is fixed in dev branch as far as I can tell. Have no eta for release sadly.
My github repo with UI Mods
Version 8:
My github repo with UI Mods
Great mod, thanks for developing it. If you're open to feature requests, Is it possible to have stored mass and energy show when mousing over a player when in observer mode?
M27AI developer; Devlog and more general AI development guide:
https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v70-devlog
Some people tell that my mod takes much more space, here is the size comparison then
Two scoreboards are in the game yeah...
Thats rude!
I didnt take ingame scoreboard into account, but it is way more smaller (and it should be, to take less space for sake of better map vision)
About features that I will add:
Features that will probably be added:
This doesnt mean I will add it in a week or two, because I'm doing that for fun or a challange (thats why im making Coop mission rn)
My github repo with UI Mods
@ctrl-k said in New ScoreBoard:
Death notification: after recent patch there is possible to determene who killed whom, so, now It will eventually end up in scoreboard
Please don't. We want to add this in the base game. No need for a scoreboard mod to take on that responsibility.
A work of art is never finished, merely abandoned