Unit Creation Tourney #1 (October of 2020)

Hi,
how about a mobile shield transport/truck that would produce a bigger and stronger shield? Maybe add omni or vision to it, idk. Aeon only please.

@biass I have(what I think is an incredible idea) but zero skills or ability to do it nor the time so is there anyone willing to hear my idea and if they like it then they can do it and take the credit, I just want it in game lol

edit

Since I didn't see someone put their idea I might as well put mine. How about a T3 mobile unit transport? Armored and perhaps stealth and a recon package or shield depending on the faction. Similar to the air transports it can take more lower tier units and less t3 type thing. A great way to extract an ACU in trouble too for the land players. For that matter, it could be amphibious for beachhead assaults with naval fire support. I think you get the idea. I would love to see this whole dynamic in the game and it's pretty common in our universe so it makes sense that FAF universe would have advanced this as well.

@Mvk_ look at my post below.

@biass Is the main prize 35 USD or is that a typo? Can i contribute to boost it at least up to 50 USD? I would really love to see some nice new concepts 😉

@LuciferSam it is $35 as that what I wanted to sponce for the first one of these tournaments. This is money of my own back and not FAF money 🙂

"The needs of the many outweigh the needs of the few" - Spock

@LuciferSam said in Unit Creation Tourney #1 (October of 2020):

@biass Is the main prize 35 USD or is that a typo? Can i contribute to boost it at least up to 50 USD? I would really love to see some nice new concepts 😉

I think Rowey lives in the UK so it might not be USD. You are allowed to contribute to the sponsorship if you please. Do pm me.

Keep in mind fellas that this is a tourney and not a request thread. If you have an idea, now is the perfect time to learn unit creation.

Well Ive allways been asked to Do my Donations in USD Rather than GBP so it 1 uniform currencey but if you want to know $35 = £27.13 For me.

"The needs of the many outweigh the needs of the few" - Spock

Keeping it in USD is fine.

I'd like to submit my mod Madmax's unit mod for the tourney

Supreme Commander  Forged Alliance Screenshot 2020.10.24 - 23.38.46.93.png

Supreme Commander  Forged Alliance Screenshot 2020.10.24 - 23.38.22.33.png

Supreme Commander  Forged Alliance Screenshot 2020.10.24 - 23.38.02.47.png

Supreme Commander  Forged Alliance Screenshot 2020.10.24 - 23.36.55.21.png

Supreme Commander  Forged Alliance Screenshot 2020.10.24 - 23.36.46.54.png

Supreme Commander  Forged Alliance Screenshot 2020.10.24 - 23.26.46.62.png

Vault Admin / Creative Team / Map Guru

This adds a T3 spider assault bot to the Cybran line up,
The idea was to make a spider unit that could attack anywhere, So it has the ability to climb up any cliff or mountain and it's amphibious to,
Balance wise it is positioned between a loyalist and brick for damage, health and build costs,

Unit Lore Arachne

Dr Brackman in his quest to create the Monkeylord and Megalith, started by first making smaller spider tanks this unit was one of his early experiments,
it had long been buried in a secret abandoned research facility on Procyon. After the infinite war the Cybrans recolonised Procyon and discovered the facility,
along with the buried and forgotten Arachne unit, the settlers quickly realising what they had found, informed the Cybran commanders of their discovery,
the commanders saw potential in the old unit, and with a few modifications and updates, it was decided to add it to the tier 3 unit line up,
what else was buried in that facility maybe more units will turn up the deeper we go.

[Edit] i forgot to mention that blocking terrain type will still block this unit

Vault Admin / Creative Team / Map Guru

needs a name change ...... Redback

Thanks for the submission, just as an aside:

please let me know if the unit does something unique

I can see the unit might be able to walk up hills and stuff here because of the images
I might have missed it during evaluation and I rather not have to correct myself later

[EDIT]: missed the second post

Could you show how the visuals of the unit change with the change of players color?

@MadMax Reminds me of oldy goldie spider from TA, although it was on ARM side, it always suited better as CORE unit design-wise, so i like it in Cybran lineup 😉

@Tagada said in Unit Creation Tourney #1 (October of 2020):

Could you show how the visuals of the unit change with the change of players color?

yeah sure here you go

Supreme Commander  Forged Alliance Screenshot 2020.10.26 - 00.18.20.61.png

Vault Admin / Creative Team / Map Guru

Would love to see an aeon land unit that uses an oblivion cannon, especially since they lack a siege unit in the land role.

Mostly I just want to see oblivion cannon shots more often in land battles.

@TOOTHBRUSHDUCK That could be cool. Perhaps for balance it could deploy? (Since their arty does not do that). Like the UEF t1 mobile PD from Black Ops. Maybe hover but can only deploy on land? Some interesting strategic options there possibly.

@MadMax That's a great submission! Really fits the faction aesthetic, and it's "go anywhere" capability reminds me of the infantry esque role that bots/walkers should be in. I am worried about the Strategic Icon, though the wagner and rhino both have the same icon, so I doubt it will mater much. To be fully honest though, I feel like it has a lot of overlap with the other Cyb t3 land, and does not try to expand to new tactical niches. I do want to play with it though, so clearly you are on the right track.
Lore wise it kinda seems like some of the "experiment" of the monkeylord panned out, and was ready for mass productions. Pretty cool!

You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

Jamming( and cloaking field, but its op) kinda underused: land based t3 "scout" which generates a ton of jamming/radar blips could be a fun unit for cybran (or sera, they have cloaking too) for example.
Imagine having a 10-50 unit army moving somewhere on radar to be a single stealthy/cloaked t3 scout, could create some mind-games)

@KaletheQuick I did some thinking on that, and there are a few options I considered. Set-up could be a good balance option, but doesn't feel very Aeon, since it's a pretty significant thing they don't have it. Having it be a hover tank also runs into the issue of hover is rather strong, and it could give them an unneeded edge in navy if they had a siege unit that could use it's main weapon against ships. My best thought was a unit that fills somewhat of a 'middle' ground between the harbinger and galactic colossus, since despite both being walkers they are very different, like there's a missing design step. Perhaps a heavy walker, using a similar design philosophy to the harbinger of being more expensive that it's counter-parts in return for being a stronger unit? It could out-range and out-damage the other siege bots, but have a low RoF and lack other weapons to make it shine as a siege unit.

It's a shame I have literally no idea how to do stuff with modelling else I would probably try make it myself.

Like to remind you all that this is not a suggestion thread.

9 days remain.