[Discontinued] Ethereal FAF Client 1.0
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then alfa-testers, sigma-testers,zeta-testers
0.000001-pre.relise testers
XDDDDDDDDDDDDDDD -
Some variants of links and updated news card
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Some more smooth animation and removed fixed size of blocks
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This thing looks awesome
Any plans to rework the lobby setup screen or the lobby itself? Just curious -
@scout_more_often lobby screen? You mean in-game lobby? Or view of lobby in client
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I'm not a huge fan of very dark UI, i've never been too fond of FAFs look and feel. I'd love a style for FAF something like the style of Valorant
On the Create Game screen:
Instead of having a title, I'd have the Min rating set to a default value of Zero and a Max rating of 3000. That would encourage people to get into the habit of setting ranges if they require one but would otherwise all games were essentially All Welcome.
Would be great if you could favourite your preferred maps so they are always listed first.On the Game Lobby screen:
We discussed in Jip's excellent thread some improvements that could be made for the Game Lobby screen. -
@scout_more_often i`d like to see concept that will fit our client xD
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@scout_more_often I asked around about first image. Idea come in mind to move lobby side simulator to client, it will require a lot of work and no one will work. I would like to, but i`m not experienced well for that xD
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About create lobby screen... i will try to create something special
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We appreciate everything you are attempting, believe me
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@scout_more_often
As an FYI you could design your own theme even for the Official client if you want to lighten it up a bit.Also on the rating limits remember that some people have negative ratings.
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Some visual updates
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Added some UI interactive.
Gap? What the gap?
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What is that? What?
it is fucking FAF ANALYTICSSSSSSSSSSSSSSSSSSSS by Kazbek! Now you are able to check any player on FAF by FAF Analytics in client =).
Still requires some CSS injection but even on this stage it looks suuuuuuuuuuuuuuuper cool -
Wow this client can do EVERYTHING!!! Except actually play games
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@askaholic That is true, but who like rushing these days I have 3 month to finish this as mush as possible before i leave to army for a year
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is it possible to integrate some of the features of the lobby mod that makes it clearer what the teams are and what the balance is like?
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@derpfaf Yes, but it will be done as custom modification that made by client itself. It should be embedded into patch intead
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I wish you good luck. It is really hard to rewrite a client from scratch and you have a long way to go.
My advise for you would be:- Keep in mind that if this project succeeds it gets big (FAF Client has 83642 loc only the core project) and that you will need a good clean architecture
- Try build a minimal valuable product first (get it to launch custom games and download maps and mods) and make sure it is stable. Building all java client features is hard, there are many idiotic features it has. And ppl always wish for more features.
Nobody cared for all the features the java client had, most ppl stayed with the py client. Java client was received as unstable, since it broke many times. That was mainly the lack of testers/ users and that in game development and patching everybody tested with py client and therefore broke java client. And also there was active development on the java client where as the py client just stayed the same. And ppl just like what they are used to.