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    Small suggestions topic

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    • E
      Exselsior @deletethis
      last edited by

      @deletethis Thatโ€™s exactly what heโ€™s trying to avoid though, and for good reasons.

      Iโ€™ve gotten good at issuing different orders to different engineers ending with selecting both of them to build the hydro or whatever, but yeah would be a bit easier and less error prone to have what cheese is suggesting.

      1 Reply Last reply Reply Quote 1
      • RoweyR
        Rowey
        last edited by

        I'll throw this here was mentioned in a PM.
        when in like 1v1 / any matchmaker I assume you are able to draw via the diplomacy tab from my previous experience when you press the button it does not prompt the other play that you're asking for a draw. my knowledge might be outdated and it may already do this but if not would be nice to have a visual aid to the option that you asking for a draw without asking in chat as they may not understand what you asking

        "The needs of the many outweigh the needs of the few" - Spock

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        • JipJ
          Jip @CheeseBerry
          last edited by

          @cheeseberry said in Small suggestions topic:

          A setting that allows queuing of the same structure on top of each other, combining their orders into one as if given to multiple engies.

          I do not think this is possible - without a lot of additional book keeping. The ringing feature, for example, queues up the same structure on top of each other. But the build preview that a player has doesn't allow for that.

          Perhaps the orders are being tracked already at the moment because of the spread attack feature. I can look into that. But no promises ๐Ÿ™‚ .

          A work of art is never finished, merely abandoned

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          • S
            Strate
            last edited by

            Create separated match-maker queues for Astro Crater & Dual Gap.

            TheVVheelboyT T 2 Replies Last reply Reply Quote 0
            • TheVVheelboyT
              TheVVheelboy @Strate
              last edited by

              @strate
              There's little to no point in doing so. Global rating already works wonders for all your dual and astro needs.

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              • T
                Tagada Balance Team @Strate
                last edited by

                @strate match-maker for DG wouldn't work as there are too many people in a single game (it's 6vs6 and we already run into similar problems with 4vs4 queue) causing it to lag too often.

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                • S
                  Strate
                  last edited by

                  Idk about how small change is, but it would be awesome if any production unit (such as Czar or t3 aircraft naval unit) could build units while moving and consuming other orders.

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                  • S
                    swarm-operator
                    last edited by

                    I would really like to be able to deselect specific selected units. I can't believe this feature isn't in the game.. or at least I can't find it.

                    arma473A 1 Reply Last reply Reply Quote 0
                    • arma473A
                      arma473 @swarm-operator
                      last edited by arma473

                      @longhead said in Small suggestions topic:

                      I would really like to be able to deselect specific selected units. I can't believe this feature isn't in the game.. or at least I can't find it.

                      Several ways to de-select units:

                      1 - you can right-click on the icon corresponding to a certain unit type. This will remove all such units from your selection. I'm referring to the icons at the bottom of the screen in the "selection and storage" tab.

                      For example, if you select 10 tanks and 5 anti-airs, you will see a picture of tank with the number 10 and a picture of anti air with the number 5. Right-click on the picture of anti-air and they will all be de-selected

                      2 - while holding shift, you can left-click on a selected unit to de-select just that unit.

                      3 - while holding shift, you can click and drag the left mouse button to make a rectangular selection. If your rectangle contains only units that are part of the selection, they will be de-selected. If your rectangle contains any units that were not already part of the selection, then everything in the rectangle will be in the selection.

                      Edit: there are also some mods that affect selection, but I believe everything that I'm describing is part of the base game.

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                      • S
                        Strate
                        last edited by

                        Units attacking from max range, but build/reclaim from min range. This is so strange & stupid, so if anyone could fix it - reclaim/repair & build from max range - it would be perfect

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                        • JipJ
                          Jip
                          last edited by

                          I'd need to look into that, but as far as I am aware that is engine related ๐Ÿ˜ž

                          A work of art is never finished, merely abandoned

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                          • CheeseBerryC
                            CheeseBerry
                            last edited by

                            Change the upgrade behavior of hives to be consistent with other upgrades in the game.

                            If you give a hive an upgrade command, it will first finish assisting whatever it is assisting, before it starts the upgrade. This is inconsistent with (all?) other assisters that can upgrade themselves, e.g. acus, sacus, factories, kennels, which start their self-upgrade immediately.

                            It's also undesirable as hives automatically assist everything in range, so making sure they actually upgrade themselves when you want them to is a lot more annoying than it should be.

                            1 Reply Last reply Reply Quote 2
                            • CheeseBerryC
                              CheeseBerry
                              last edited by CheeseBerry

                              (Sidenote: Imo hives are dumb and should be nerfed to the level kennels are at, at least, but that doesn't mean they should behave inconsistently like this)

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                              • T
                                Tagada Balance Team @CheeseBerry
                                last edited by

                                @cheeseberry I want to look closer into the balance of Hives and Kennels in the near future

                                CheeseBerryC 1 Reply Last reply Reply Quote 2
                                • CheeseBerryC
                                  CheeseBerry @Tagada
                                  last edited by CheeseBerry

                                  @tagada Nice! Pm me if you need any testers or whatever ๐Ÿ˜„
                                  (Or replays showing the problem, as they multiple times bailed me out of situations I really had no business winning since I started playing cybran on setons)
                                  ((Not that setons is the be-all end-all of balance, of course..))

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                                  • QuietJoyQ
                                    QuietJoy
                                    last edited by

                                    Could we fix the mute players in chat please? Just does nothing at the moment. Bonus points if someone stays muted across all games forever once muted!

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                                    • L
                                      Leto_II
                                      last edited by

                                      I would like to make a suggestion. It's more of a quality of life suggestion of the client than the game, but maybe someone on that team reads this list as well.

                                      I would like the chat window in the client to prominently display the players in the same lobby as you. This is so you can more quickly contact them when needed. Right now you need to manually search for the player's names and then message them (e.g. to tell players to "x" or for the host that the lobby is full and in need of balancing, etc.). The way I'm suggesting would make this one step faster as the "players in (your) (current) lobby" are on top of the list in that chat window.

                                      I would appreciate your consideration of my proposal and thank you for making all the effort.

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                                      • S
                                        Sheikah
                                        last edited by

                                        @Leto_II you can right click on players in the game list and open a private chat.

                                        1 Reply Last reply Reply Quote 1
                                        • QuietJoyQ
                                          QuietJoy
                                          last edited by

                                          Always thought it weird how engineers wont automatically reclaim destroyed walls when patrolling, could this be adjusted?

                                          DeribusD 1 Reply Last reply Reply Quote 0
                                          • K
                                            kdrafa91
                                            last edited by

                                            I would like an auto ping if one of your teammates scouts an EXP, nuke/anti nuke, T3Facts, T3 arty and Portals

                                            Auto ping + auto marker would be OP. But i bet most people would hate it cause "it lowers the skill ceiling". If the buiding goes down the auto maker would be auto-deleted. If you were cybran for example you could have the dr. brackman saying very good commander to increase dopamin levels.

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