EternalStrategicIcons [UI]

5

logo.png


Current version - version 2

Search in vaults [EternalStrategicIcons]

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Description
Eternity view of strategic icons. I think it is 150% scaled or 175%. I dont remember correctly xD

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Also press to any TAG of this post and see another my works


0

Icons is not loading

I know only one solution -> remove game.prefs

and remove UI-Party

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Nice use of the custom strategic icons pipeline we set up in patch 3721. Was it intuitive to use?

It worked right away for me. Make sure you active it.

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A work of art is never finished, merely abandoned

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is the size adjustable?

queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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@rezy-noob resized by script and mostly finished by hands, so it is kinda hard to do

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@jip Convenient enough, but I found some kind of problem. When game.prefs is changed by the UI-party mod, it stops loading. Can`t say what is the problem

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Oddly specific, are you referring to the version in the vault? *

A work of art is never finished, merely abandoned

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@jip can`t say the right version, but some of them used by HintHunter. And even on clear game.prefs after ui-party settings setup any icons mod stops to working

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I'll investigate it 🙂

A work of art is never finished, merely abandoned

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Props for this icon pack - it even includes the tech levels of engineers as part of their icon 🙂 . The only thing I am missing is highlighting of TML, SML, TMD and SMD.

A work of art is never finished, merely abandoned

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Been using the mod for a few days now, just wanted to say I really like it so far, been struggling with default icons being to small for me at 1440p for a while now so this was a great improvement.

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@jip I will think how better highlight them

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suggestions?


  • ACU
  1. icon_commander_generic_rest.png

  2. icon_commander_generic_rest.png

  • Nuke

  • Anti-nuke

  • clipart-sword-vector-1.png

  • 2.png

  • Experimenta unit

  • Layer 1 copy.png

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Only for view, on selection/hover they will be as original one

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I think that is a tad much for the nukes - would be nice to have them in the same style, but just with highlights

A work of art is never finished, merely abandoned

1

Agree with jip that it breaks too muich with the style of the original icons, a more subtle highlight on the original icon is preferable I think.

Maybe something more along the lines of the acu icons you have there, where its the original icon, just a highlight that comes with it.

2

Small red out-line similar to the acu one would be more than enough. Same for SMD, just make it blue outline?

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  • nuke
    icon_structure3_missile_rest.png

  • anti-nuke
    icon_structure3_antimissile_rest.png

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0

Looks good to me!

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Version 2

Due to problems with compression (losing pixel colors = game renders them with player color) i changed final colors.

  • White - something dangerous, that should be destroyed
  • Blue - something defensive

Added:

  • TML
  • TMD
  • T3 Arty

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