Me and other players on the server had crash today.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0050dfd8
attempted to read memory at 0x0000005c
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15362291.log /gpgnet 127.0.0.1:18519 /mean 1157.78 /deviation 110.825 /savereplay gpgnet://127.0.0.1:61428/15362291/Gobblerpl.SCFAreplay /country PL /numgames 134
Callstack:
Unknown symbol (address 0x0050dfd8)
Unknown symbol (address 0x0068af40)
Unknown symbol (address 0x3a20736f)
Last 100 lines of log...
debug: Loading module '\000/units/xeb2402/xeb2402_script.lua\000'
info: UI_ApplySelectionSet 1
debug: Loading module '\000/projectiles/sboohwallistrategicbomb01/sboohwallistrategicbomb01_script.lua\000'
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
debug: Loading module '\000/effects/entities/sboohwallibombeffectcontroller01/sboohwallibombeffectcontroller01_script.lua\000'
debug: Loading module '\000/effects/entities/sboohwallibombeffect03/sboohwallibombeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/sboohwallibombeffect05/sboohwallibombeffect05_script.lua\000'
debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false)
debug: Loading module '\000/effects/entities/sboohwallibombeffect01/sboohwallibombeffect01_script.lua\000'
debug: Loading module '\000/lua/ui/game/unittext.lua\000'
debug: Loading module '\000/effects/entities/sboohwallibombeffect02/sboohwallibombeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/sboohwallibombeffect06/sboohwallibombeffect06_script.lua\000'
debug: Current gametime: 00:44:00
debug: Loading module '\000/effects/entities/sboohwallibombeffect04/sboohwallibombeffect04_script.lua\000'
debug: Loading module '\000/units/ual0401/ual0401_script.lua\000'
debug: Loading module '\000/projectiles/saalosaareautocannon02/saalosaareautocannon02_script.lua\000'
debug: Current gametime: 00:44:30
info: CWldSession::DoBeat() unknown entity id (0x2ff002ff) supplied in a pose update.
warning: playing peace music track 2
warning: Next peace track 3
debug: Loading module '\000/units/xab2307/xab2307_script.lua\000'
debug: Current gametime: 00:45:00
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 1
debug: Loading module '\000/units/xea0002/xea0002_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Loading module '\000/units/xsb2302/xsb2302_script.lua\000'
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
debug: Current gametime: 00:45:30
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
info: UI_MakeSelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
debug: Current gametime: 00:46:00
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
warning: playing battle music track 5
warning: Next battle track 6
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
debug: Current gametime: 00:46:30
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
debug: Current gametime: 00:47:00
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000'
info: UI_ApplySelectionSet 2
warning: playing peace music track 3
warning: Next peace track 4
debug: Loading module '\000/projectiles/aiffragmentationsensorshell01/aiffragmentationsensorshell01_script.lua\000'
info: UI_ApplySelectionSet 2
debug: Current gametime: 00:47:30
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/unknown_icon.dds
info: UI_ApplySelectionSet 2
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>
info: CWldSession::DoBeat() unknown entity id (0x2ff003ec) supplied in a pose update.
debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000'
debug: Loading module '\000/lua/ui/dialogs/console.lua\000'
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
debug: Loading module '\000/projectiles/aiffragmentationsensorshell02/aiffragmentationsensorshell02_script.lua\000'
warning: playing battle music track 6
warning: Next battle track 1
debug: Loading module '\000/projectiles/aiffragmentationsensorshell03/aiffragmentationsensorshell03_script.lua\000'
debug: Loading module '\000/units/urb4207/urb4207_script.lua\000'
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
debug: Current gametime: 00:48:00
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 1
debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000'
info: UI_ApplySelectionSet 2
info: UI_ApplySelectionSet 2
info: CWldSession::DoBeat() unknown entity id (0x2ff00462) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00466) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00469) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0047d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0047e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0047f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00484) supplied in a pose update.
debug: Current gametime: 00:48:30
info: UI_ApplySelectionSet 1