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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Patch 3721 / hotfix 3722 / hotfix 3723 / Patch 3724

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    • JipJ Offline
      Jip
      last edited by Jip

      That is hard to say - if there are many Cybrans in-game then you can expect a very noticeable improvement because of the drones being 3x - 4x as cheap (50 hives are now ~2ms instead of 8ms / tick (100 ms per tick)).

      There's a lot of other small changes that are hard to quantify - such as the HQ system being a lot more performant - but overall the game should be smoother and have less stuttering. For a complete list of current and future changes with regard to performance, see this topic.

      A work of art is never finished, merely abandoned

      1 Reply Last reply Reply Quote 3
      • S Offline
        snoog
        last edited by snoog

        Besides the performance improvements,

        Added feature : preselection of mex when selection engineer and hovering the cursor over a mass spot

        ^That is probably my favorite new thing. Good job whoever thought of that.

        And good job to everyone who worked on the update!

        1 Reply Last reply Reply Quote 0
        • JipJ Offline
          Jip
          last edited by Jip

          There is a known issue with some of the featured mods (nomads, phantoms) not working. We're looking into it.

          A work of art is never finished, merely abandoned

          1 Reply Last reply Reply Quote 1
          • JipJ Offline
            Jip
            last edited by

            There has been a hotfix, see the original post for more information. The custom ui icons (for units) are now properly supported on a per-ui mod level and the featured mods work again 🙂 .

            A work of art is never finished, merely abandoned

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            • JipJ Offline
              Jip
              last edited by

              We noticed that we missed a few contributors in the original list. If you should be on that list and we forgot about you - just contact me and I'll fix it.

              A work of art is never finished, merely abandoned

              1 Reply Last reply Reply Quote 0
              • JipJ Offline
                Jip
                last edited by

                An error got through with the PR that got added accidentally to the main branch. You can read about it in this pull request. It will be fixed soon.

                A work of art is never finished, merely abandoned

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                • JipJ Offline
                  Jip
                  last edited by

                  There has been a 3rd hotfix: this should be final. It fixes some of the explosion effects and fixes the bug for some wrecks not spawning due to a typo.

                  A work of art is never finished, merely abandoned

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                  • B Offline
                    b1adam
                    last edited by b1adam

                    Czar no longer has omni - unless that is some coop bug

                    • Ye sorry my bad
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                    • JipJ Offline
                      Jip
                      last edited by

                      I don't think CZAR ever had omni - @Tagada correct me if I am wrong

                      A work of art is never finished, merely abandoned

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                      • K Offline
                        keyser
                        last edited by

                        czar doesn't have omni.
                        also it's only the second hotfix 😉

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                        • JipJ Offline
                          Jip
                          last edited by

                          Almost a third though! A change with the Scathis slipped in - its packing and unpacking animation is 10x as slow as it should be. I was experimenting with a new animation. Quite literally my mistake 🙂 .

                          A work of art is never finished, merely abandoned

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                          • B Offline
                            blackworm @Jip
                            last edited by

                            This post is deleted!
                            1 Reply Last reply Reply Quote 0
                            • L Offline
                              LinusTech
                              last edited by

                              Fantastic work everyone! What a huge patch!

                              It broke for me since I launched a 1v1 match while the game appeared to be updating in the background and so now I'm trying to figure out how to fix that haha, but I'm looking forward to trying it 🙂

                              1 Reply Last reply Reply Quote 1
                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by

                                https://easyupload.io/we6oyd (env)

                                https://easyupload.io/rkv2n6 (units)

                                https://easyupload.io/nmae2f (textures)

                                Pretty suspicious links to randomly download but here are the three biggest files from the game patch for Americans taking 2 hours to download the patch.

                                The other stuff is like 10 MB total so I didn't bother (http://95.216.153.185/gamedatafiles/)

                                You need to download and paste it into your ProgramData/FAForever/gamedata folder (this is not where your stream forged alliance is located).

                                It should shave off the vast majority of the download waiting at least. Also these links only work for 7 days.

                                1 Reply Last reply Reply Quote 1
                                • S Offline
                                  Strife
                                  last edited by Strife

                                  Advanced strategic icons does not worke properly since this patch.

                                  To be precise, this only seems to affect the symbols for energy and Mass. So the overlay is not working for the following structures:

                                  • T1/T2/T3 Mex.
                                  • T1/T2/T3 Pgen
                                  • Hydrocarbon Power Plant
                                  • Energy Storage
                                  • T2/T3 Mass Fabricator

                                  I would really like to be able to continue using the overlay as it seems much clearer to me.

                                  Can someone tell me if this can be fixed again?

                                  H 1 Reply Last reply Reply Quote 0
                                  • JipJ Offline
                                    Jip
                                    last edited by Jip

                                    We've been hearing about this - we'll look into it. Thank you for reporting it to us and determine what structures are affected.

                                    edit: @Strife If you're interested, you can help out here.

                                    A work of art is never finished, merely abandoned

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                                    • LenkinL Offline
                                      Lenkin
                                      last edited by

                                      good job

                                      1 Reply Last reply Reply Quote 0
                                      • MoraxM Offline
                                        Morax
                                        last edited by

                                        Looks really good! I hope to have some actual test experience in the coming days but as of yesterday nearly 3 hours elapsed and the download still did not finish for me.

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                                        • H Offline
                                          HOSCHMOSCH @Strife
                                          last edited by

                                          @strife said in Patch 3721 / hotfix 3722 / hotfix 3723:

                                          Advanced strategic icons does not worke properly since this patch.

                                          To be precise, this only seems to affect the symbols for energy and Mass. So the overlay is not working for the following structures:

                                          • T1/T2/T3 Mex.
                                          • T1/T2/T3 Pgen
                                          • Hydrocarbon Power Plant
                                          • Energy Storage
                                          • T2/T3 Mass Fabricator

                                          I would really like to be able to continue using the overlay as it seems much clearer to me.

                                          Can someone tell me if this can be fixed again?

                                          same for me .. i really need that stuff

                                          AmygdalaA 1 Reply Last reply Reply Quote 0
                                          • AmygdalaA Offline
                                            Amygdala @HOSCHMOSCH
                                            last edited by Amygdala

                                            @hoschmosch @Strife
                                            you can transfer the asi icons you use into a personal mod.
                                            This thread (https://forum.faforever.com/topic/2571/how-to-use-different-strategic-icons) explains how to setup the mod.
                                            Then, all you need to do is copy/paste the icons from ASI-installation file "advanced strategic icons.nxt" (usually in FAForever/gamedata) into the mod folder. You can open the .nxt with winrar/7zip. You can also open the icons using e.g. irfanview with a plugin to see whats what.

                                            S 1 Reply Last reply Reply Quote 0
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