Patch 3721 / hotfix 3722 / hotfix 3723 / Patch 3724
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BIG!
How much faster does the game run now in an avrg szeario? -
That is hard to say - if there are many Cybrans in-game then you can expect a very noticeable improvement because of the drones being 3x - 4x as cheap (50 hives are now ~2ms instead of 8ms / tick (100 ms per tick)).
There's a lot of other small changes that are hard to quantify - such as the HQ system being a lot more performant - but overall the game should be smoother and have less stuttering. For a complete list of current and future changes with regard to performance, see this topic.
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Besides the performance improvements,
Added feature : preselection of mex when selection engineer and hovering the cursor over a mass spot
^That is probably my favorite new thing. Good job whoever thought of that.
And good job to everyone who worked on the update!
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There is a known issue with some of the featured mods (nomads, phantoms) not working. We're looking into it.
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There has been a hotfix, see the original post for more information. The custom ui icons (for units) are now properly supported on a per-ui mod level and the featured mods work again .
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We noticed that we missed a few contributors in the original list. If you should be on that list and we forgot about you - just contact me and I'll fix it.
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An error got through with the PR that got added accidentally to the main branch. You can read about it in this pull request. It will be fixed soon.
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There has been a 3rd hotfix: this should be final. It fixes some of the explosion effects and fixes the bug for some wrecks not spawning due to a typo.
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Czar no longer has omni - unless that is some coop bug
- Ye sorry my bad
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I don't think CZAR ever had omni - @Tagada correct me if I am wrong
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czar doesn't have omni.
also it's only the second hotfix -
Almost a third though! A change with the Scathis slipped in - its packing and unpacking animation is 10x as slow as it should be. I was experimenting with a new animation. Quite literally my mistake .
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Fantastic work everyone! What a huge patch!
It broke for me since I launched a 1v1 match while the game appeared to be updating in the background and so now I'm trying to figure out how to fix that haha, but I'm looking forward to trying it
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https://easyupload.io/we6oyd (env)
https://easyupload.io/rkv2n6 (units)
https://easyupload.io/nmae2f (textures)
Pretty suspicious links to randomly download but here are the three biggest files from the game patch for Americans taking 2 hours to download the patch.
The other stuff is like 10 MB total so I didn't bother (http://95.216.153.185/gamedatafiles/)
You need to download and paste it into your ProgramData/FAForever/gamedata folder (this is not where your stream forged alliance is located).
It should shave off the vast majority of the download waiting at least. Also these links only work for 7 days.
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Advanced strategic icons does not worke properly since this patch.
To be precise, this only seems to affect the symbols for energy and Mass. So the overlay is not working for the following structures:
- T1/T2/T3 Mex.
- T1/T2/T3 Pgen
- Hydrocarbon Power Plant
- Energy Storage
- T2/T3 Mass Fabricator
I would really like to be able to continue using the overlay as it seems much clearer to me.
Can someone tell me if this can be fixed again?
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good job
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Looks really good! I hope to have some actual test experience in the coming days but as of yesterday nearly 3 hours elapsed and the download still did not finish for me.
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@strife said in Patch 3721 / hotfix 3722 / hotfix 3723:
Advanced strategic icons does not worke properly since this patch.
To be precise, this only seems to affect the symbols for energy and Mass. So the overlay is not working for the following structures:
- T1/T2/T3 Mex.
- T1/T2/T3 Pgen
- Hydrocarbon Power Plant
- Energy Storage
- T2/T3 Mass Fabricator
I would really like to be able to continue using the overlay as it seems much clearer to me.
Can someone tell me if this can be fixed again?
same for me .. i really need that stuff