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    Epic 0 damage Jesters

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • E
      ETFreeman
      last edited by ETFreeman

      Got a game with my friend and had this ridiculous bug

      2-3 Jesters shooting sera ACU for about 10-20 seconds and clearly have intervals when their shots make no damage at all

      Video:
      https://youtu.be/gzeEiGsqCag

      Replay:
      https://replay.faforever.com/15177017

      Where should i write to to have hope that this is gonna be fixed?

      1 Reply Last reply Reply Quote 1
      • arma473A
        arma473
        last edited by

        Where did you get that the DPS for a jester is 50? According to the unit DB, it's zero. Which explains everything.

        screenshot.jpg

        (This is a real screenshot... not edited... this post is a joke but the screenshot is real)

        1 Reply Last reply Reply Quote 1
        • arma473A
          arma473
          last edited by arma473

          From watching the replay: when shots connect, they deal damage appropriately.

          Most of the shots are missing. They're hitting the ground next to the ACU's feet. So the problem has to do with jesters' targeting logic or their movement, if they're not in the right place when they fire maybe that's why they're missing.

          E 1 Reply Last reply Reply Quote 0
          • RoweyR
            Rowey
            last edited by

            Make a issuse on the fa repo on github

            "The needs of the many outweigh the needs of the few" - Spock

            1 Reply Last reply Reply Quote 0
            • E
              ETFreeman @arma473
              last edited by ETFreeman

              @arma473 said in Epic 0 damage Jesters:

              From watching the replay: when shots connect, they deal damage appropriately.

              No, you're wrong here
              Shots are connected and still do 0 damage
              Here:
              https://youtu.be/_3yhmJoZrHI

              @rowey said in Epic 0 damage Jesters:

              Make a issuse on the fa repo on github

              Ok, i'll make one

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              • E
                ETFreeman
                last edited by

                we have some reaction from contributors, we can have hope now

                1 Reply Last reply Reply Quote 0
                • ZeldafanboyZ
                  Zeldafanboy
                  last edited by

                  I've literally never seen something like that before... that's really unfortunate but I'm also super interested in how something like this could happen? Is this a bug?

                  put the xbox units in the game pls u_u

                  E 1 Reply Last reply Reply Quote 0
                  • E
                    ETFreeman @Zeldafanboy
                    last edited by

                    @zeldafanboy yes, this is a bug
                    aoe-damage from units is happens 1 tick after the collision
                    in this case - collision happens, and in the next tick ACU is no more in the AOE (because the damage area has tiny 0.15 radius in that case, ACU speed is 0.17 per tick, so he's already not in the radius and takes no damage)

                    1 Reply Last reply Reply Quote 0
                    • ZeldafanboyZ
                      Zeldafanboy
                      last edited by

                      Why do Jesters have AOE it’s a beam weapon lol

                      put the xbox units in the game pls u_u

                      E 1 Reply Last reply Reply Quote 0
                      • ResistanceR
                        Resistance
                        last edited by

                        they were missing quite a lot,that's why,i think killing t1 pds had also to do with it

                        queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                        https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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                        • E
                          ETFreeman @Zeldafanboy
                          last edited by

                          @zeldafanboy said in Epic 0 damage Jesters:

                          Why do Jesters have AOE it’s a beam weapon lol

                          it's was added to decrease jester shots miss count... ironic

                          now range of damage will be incresed from 0.15 to 0.4
                          fast targets (scouts, labs, blazes) still can evade in some conditions, but overall that's ok

                          1 Reply Last reply Reply Quote 1
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