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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Time to become more friendly to new people as a game

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    • speed2S Offline
      speed2
      last edited by

      Vanilla supcom campaign wasnt designed to teach you play, and it wasnt designed to teach you play FAF at all. It was designed to slowly introduce units.

      It would be much better to create a new campaign or missions with FAF balance in mind and clear things you wanna teach the player, it's possible to combine it with some sort of story so it's a still fun mission.

      K 1 Reply Last reply Reply Quote 4
      • speed2S Offline
        speed2 @DerpFAF
        last edited by

        @derpfaf said in Time to become more friendly to new people as a game:

        Is it possible to play recorded video in maps to explain concepts like reclaim, adjacency, power stalling, regen, sniping, area of effect?

        It is possible

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        • K Offline
          Katharsas @speed2
          last edited by

          @speed2 said in Time to become more friendly to new people as a game:

          It would be much better to create a new campaign or missions with FAF balance in mind and clear things you wanna teach the player, it's possible to combine it with some sort of story so it's a still fun mission.

          Btw, there were a bunch of suggestions about the specific contents of such missions by me and others in the noob matchmaker thread, starting here: https://forum.faforever.com/post/14449

          speed2S 1 Reply Last reply Reply Quote 0
          • speed2S Offline
            speed2 @Katharsas
            last edited by speed2

            @katharsas said in Time to become more friendly to new people as a game:

            @speed2 said in Time to become more friendly to new people as a game:

            It would be much better to create a new campaign or missions with FAF balance in mind and clear things you wanna teach the player, it's possible to combine it with some sort of story so it's a still fun mission.

            Btw, there were a bunch of suggestions about the specific contents of such missions by me and others in the noob matchmaker thread, starting here: https://forum.faforever.com/post/14449

            Yeah, those are some decent ideas šŸ™‚ And I would much rather see something new that is designed for that purpose than trying to force the change into the existing stuff that was never meant for that purpose.

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            • LunyshkoL Offline
              Lunyshko @veteranashe
              last edited by

              @veteranashe that was exactly the plan.

              "Good luck and a safe landing commanders!"

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              • veteranasheV Offline
                veteranashe
                last edited by

                In the first supcom mission it has you build 3 mexes, then some pgens or something, then a land face

                That is exactly teaching you to play, and teaching the wrong starting build order

                Dragun101D 1 Reply Last reply Reply Quote 1
                • arma473A Offline
                  arma473
                  last edited by

                  The problem with the campaign isn't that it teaches the wrong build order, its that it teaches you not to even think about build orders. Just do whatever, build up some point defense, upgrade your mexes until you're ready to advance the scenario. There's no pressure to be efficient. You can learn basic gameplay mechanics but you can't learn how to become a t1 tank spammer.

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                  • Dragun101D Offline
                    Dragun101 @veteranashe
                    last edited by

                    @veteranashe said in Time to become more friendly to new people as a game:

                    In the first supcom mission it has you build 3 mexes, then some pgens or something, then a land face

                    That is exactly teaching you to play, and teaching the wrong starting build order

                    That was correct/somewhat correct BO in Vanilla Supcom

                    I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                    Project Head and current Owner/Manager of SCTA Project

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                    • veteranasheV Offline
                      veteranashe
                      last edited by

                      I remember vanilla supcom, and played online, was still factory first

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                      • T Offline
                        thecore
                        last edited by thecore

                        Maybe instead of a new campaign you could do something like what age of empires 3 DE Art Of War did. At the end of each mission you are given a gold silver and bronze medal
                        Each mission focus on learning a new game mechanic.

                        https://i.ytimg.com/vi/kg7-dGUhArI/maxresdefault.jpg

                        Never Fear, A Geek is Here!

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