@rezy-noob said in Questions about performance: Cybran build drones:
i was always wondering why just not making simspeed++ or quality of performance a ranked mod ?
it already solves the problem and doesn't require an official update but whatever,good stuff you put down there Jip,hopefully people will work on it or at least take it in consideration
The simspeed++ mod doesn't actually do a whole lot. It just changes hives in a drastic manner last time I checked.
@valki said in Questions about performance: Cybran build drones:
I think this would significantly alter the look, more than needed... I think you should look at disguising removed sparkle effects - perhaps by one large somewhat random sparkle effect that encompasses the entire build.
Lastly I want to mention that, in 2007, Supreme Commander made me aware of subtractive 3d printing through the Cybran. Preserving that part of the look would be most important to me.
There will be a difference when you use one or two builders. But late game, you'll use dozens of builders. And you won't have the time to appreciate the animation anyhow. Having more performance at that time
If you have 2 - 3 engineers building something then it will still roughly look the same - random drones sending beams and sparkles at different locations. In the end, especially late game when it starts to matter, you typically build things with dozens of builders. And in those specific situations, it will feel the same but it will also be a lot faster and that is what matters.
I got a question from @CheeseBerry about not seeing emitters at all - does it still matter? When building, the answer is yes:
- 150 T3 t3 Aeon engineers cost about 0.2 ms (!)
- 150 hyves (upgraded) cost about 11 ms.