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    About the veterancy system

    Scheduled Pinned Locked Moved Balance Discussion
    88 Posts 35 Posters 9.1k Views 2 Watching
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    • veteranasheV Offline
      veteranashe @Deribus
      last edited by

      @deribus said in About the veterancy system:

      Stop arguing vet should be removed because it doesn't make sense in-universe or story wise. Compatibility with your fanfictions has never been and will never be a balance consideration.

      If you believe vet should be removed or changed, explain how this would improve gameplay.

      Game is supposed to be realistic.

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Tomma @veteranashe
        last edited by

        @veteranashe no its not. Explain to me how the whole shit with eco system is realistic? How quantum seraphim shit is remotely realistic? Why do we have teleports?
        What matters is quality of game mechanic, how well it is communicated, how intuitive it is. You dont have to make it realistic.

        Skill issue

        MachM 1 Reply Last reply Reply Quote 0
        • FtXCommandoF Offline
          FtXCommando
          last edited by

          Realism vs suspension of belief, veterancy existing doesn’t take anyone out of the games “immersion”

          the realism is irrelevant, game isn’t a simulation it’s supposed to be fun

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          • deletethisD Offline
            deletethis
            last edited by

            How did we go from Jip saying he improved the system to a few people insisting that vet is the ebil and must be purged?

            I am honestly baffled. This thread is going nowhere and should be closed imo, only negativity to be found here.

            In closing, I would like to thank Jip once again for his good work because nobody actually bothered to in this thread.

            1 Reply Last reply Reply Quote 2
            • MachM Offline
              Mach @Tomma
              last edited by Mach

              @tomma said in About the veterancy system:

              @veteranashe no its not. Explain to me how the whole shit with eco system is realistic? How quantum seraphim shit is remotely realistic? Why do we have teleports?
              What matters is quality of game mechanic, how well it is communicated, how intuitive it is. You dont have to make it realistic.

              there is a thing called science fiction to explain all that, veterancy stands out of that explanation without severe convolution to shoehorn it in, even if you technically can

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              • T Offline
                Tomma @Mach
                last edited by

                @mach again, realism is irrelevant to discussion of veterancy, its good mechanic so it stays. Its intuitive and well communicated.
                Explaining mechanic with in-game terms isnt bad, but its certainly not the first priority. If you want, you can rationalize it in any way you like.

                Skill issue

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                • T Offline
                  Tagada Balance Team
                  last edited by

                  I think this thread has run its course.

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                  • T Offline
                    Tagada Balance Team @Jip
                    last edited by

                    @jip said in About the veterancy system:

                    A few months later, there was something wrong with the implementation of the veterancy system: it could hoard megabytes of worth of tables into memory! Read all about it here:

                    • https://github.com/FAForever/fa/pull/4686
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