RCV ~ Masters of AI Tournament Dev

1
1

@Fearghal I'll make a note to ask if anyone if they would like to help out in the creation of a trailer for a tourny in next week news 🙂 @Femboy (Javi) is our Promotions team resident Photoshop Expert 😉 and will be the one to collaborate with for banner spread on the news hub

"The needs of the many outweigh the needs of the few" - Spock

1

@Fearghal I also Sudjest you join the FAF Promotions Discord as well as that's were I tend to hide out 🙂

"The needs of the many outweigh the needs of the few" - Spock

0
0
1

@Fearghal https://discord.gg/Hyr7Bacj A lot of the Ai dev's Live here so feel free to ask them more directly here about stuff 🙂 Also are you in the Promotions discord if so ill get you added to the Tournament discussion chat so we can talk promo material 🙂

"The needs of the many outweigh the needs of the few" - Spock

0
0
0
0

If I am not mistaken AIs are not that well versed with naval battles. I'd say it needs to be a bit higher than a multiplier used on a land-based map.

A work of art is never finished, merely abandoned

0

@jip
Thanks Jip, true most AI are not very good at Sea Battles yet.......
But RNG is probably the best at sea maneuvers,
and will be used on 'most' of the 20x20 water maps.

Will probably increase this AIx a little after testing it again.

Thanks for the feedback, and I encourage any players who playtest these maps
to also leave their feedback here.
Whether relating to AI strength, map bugs of anything else on their minds.

Thanks

0
0
0

re wrote first 4 posts to reflect latest RCV tourney,
new Rainbow Cup V discussion starts below 🙂