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    RCVIII - 4v4 - AI Tournament Suggestions/Chat

    Scheduled Pinned Locked Moved AI development
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    • FearghalF Offline
      Fearghal
      last edited by

      @rowey Thanks Rowey,
      It's early now, but it takes a lot of time to set up, and map balance.
      Last year I rushed it, and want to do it better this year.
      I will Definitely get in touch with the promotions team right after the Lots Tourny!

      FemboyF 1 Reply Last reply Reply Quote 1
      • RoweyR Offline
        Rowey
        last edited by

        @Fearghal with it beeing a few months out if you like we can post a Tournamet trailer to the faf YouTube as a mean of promotion if you know somone who or if somone is willing to put one together with your input 😄

        "The needs of the many outweigh the needs of the few" - Spock

        FearghalF 1 Reply Last reply Reply Quote 1
        • FemboyF Offline
          Femboy Promotions team @Fearghal
          last edited by

          @fearghal Yes please! I would be more than happy to create banners, stream overlays and possibly a trailer for the tournament! Just reach out to me (and the promotions team) after LoTS!

          FAF Website Developer

          FearghalF 1 Reply Last reply Reply Quote 2
          • FearghalF Offline
            Fearghal @Rowey
            last edited by Fearghal

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            • FearghalF Offline
              Fearghal @Femboy
              last edited by Fearghal

              ~~

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              • FearghalF Offline
                Fearghal
                last edited by Fearghal

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                • RoweyR Offline
                  Rowey
                  last edited by

                  @Fearghal I'll make a note to ask if anyone if they would like to help out in the creation of a trailer for a tourny in next week news 🙂 @Femboy (Javi) is our Promotions team resident Photoshop Expert 😉 and will be the one to collaborate with for banner spread on the news hub

                  "The needs of the many outweigh the needs of the few" - Spock

                  FearghalF 1 Reply Last reply Reply Quote 2
                  • RoweyR Offline
                    Rowey
                    last edited by

                    @Fearghal I also Sudjest you join the FAF Promotions Discord as well as that's were I tend to hide out 🙂

                    "The needs of the many outweigh the needs of the few" - Spock

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                    • FearghalF Offline
                      Fearghal @Rowey
                      last edited by Fearghal

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                      • FearghalF Offline
                        Fearghal
                        last edited by Fearghal

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                        • RoweyR Offline
                          Rowey
                          last edited by

                          @Fearghal https://discord.gg/Hyr7Bacj A lot of the Ai dev's Live here so feel free to ask them more directly here about stuff 🙂 Also are you in the Promotions discord if so ill get you added to the Tournament discussion chat so we can talk promo material 🙂

                          "The needs of the many outweigh the needs of the few" - Spock

                          FearghalF 1 Reply Last reply Reply Quote 1
                          • FearghalF Offline
                            Fearghal @Rowey
                            last edited by Fearghal

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                            • FearghalF Offline
                              Fearghal
                              last edited by Fearghal

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                                Fearghal
                                last edited by Fearghal

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                                • JipJ Online
                                  Jip
                                  last edited by

                                  If I am not mistaken AIs are not that well versed with naval battles. I'd say it needs to be a bit higher than a multiplier used on a land-based map.

                                  A work of art is never finished, merely abandoned

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                                  • FearghalF Offline
                                    Fearghal @Jip
                                    last edited by Fearghal

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                                      Fearghal
                                      last edited by Fearghal

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                                        Fearghal
                                        last edited by Fearghal

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                                          Fearghal
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                                            Fearghal
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