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    RCVIII - 4v4 - AI Tournament Suggestions/Chat

    Scheduled Pinned Locked Moved AI development
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    • FearghalF Offline
      Fearghal @Rowey
      last edited by Fearghal

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      • FearghalF Offline
        Fearghal
        last edited by Fearghal

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          Fearghal
          last edited by Fearghal

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          • JipJ Offline
            Jip
            last edited by

            If I am not mistaken AIs are not that well versed with naval battles. I'd say it needs to be a bit higher than a multiplier used on a land-based map.

            A work of art is never finished, merely abandoned

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            • FearghalF Offline
              Fearghal @Jip
              last edited by Fearghal

              ~~

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                Fearghal
                last edited by Fearghal

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                  Fearghal
                  last edited by Fearghal

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                    Fearghal
                    last edited by Fearghal

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                      Fearghal
                      last edited by Fearghal

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                      • FearghalF Offline
                        Fearghal
                        last edited by Fearghal

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                        • FearghalF Offline
                          Fearghal
                          last edited by Fearghal

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                          • maudlin27M Offline
                            maudlin27
                            last edited by

                            Will replay IDs be posted as the games happen and/or will games need to have a specific title so they can be easily located in the vault? Eg as there’ll be a few days between losers round 4 and the final day if any issues come up in that time for M27 there’s a chance I could do something to fix them ahead of the final

                            M27AI and M28AI developer; Devlogs and more general AI development guide:
                            https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                            https://forum.faforever.com/topic/5331/m28ai-devlog-v150

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                            • FearghalF Offline
                              Fearghal @maudlin27
                              last edited by Fearghal

                              ~~

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                              • maudlin27M Offline
                                maudlin27
                                last edited by

                                I think the client will auto download the ai version the replay was done unde; the only way for a new version to be backwards compatible would be if the changes made had no impact so I dont think it’d be practical

                                M27AI and M28AI developer; Devlogs and more general AI development guide:
                                https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                                https://forum.faforever.com/topic/5331/m28ai-devlog-v150

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                                • UvesoU Offline
                                  Uveso @Fearghal
                                  last edited by

                                  @fearghal said in RCV ~ Masters of AI Tournament Dev:

                                  Would be nice if newer versions of AI's were backward compatible and able to show/replay
                                  older version games.

                                  Not possible.
                                  As soon as you change any sim command you will change the sim checksum and cause a desync with the replay.

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                                  • FtXCommandoF Offline
                                    FtXCommando
                                    last edited by

                                    Would say it's generally bad form to do smth like update AI in the middle of a tournament. If people experimented and found things to exploit in certain scenarios, they could at least be given the opportunity to get the boons for their efforts.

                                    Kind of like releasing a balance patch in the middle of a major tournament.

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                                    • FearghalF Offline
                                      Fearghal
                                      last edited by Fearghal

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                                        Fearghal
                                        last edited by Fearghal

                                        ~~

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                                          Fearghal
                                          last edited by Fearghal

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                                          • FearghalF Offline
                                            Fearghal
                                            last edited by Fearghal

                                            Updated the Header and the first few posts to be pertinent to the upcoming RCVII.

                                            Deleted many posts relating to the last 2 RC's, so...
                                            many of the comments by others, map appear out of context, to
                                            this upcoming tournament.

                                            Will start posting updates and maps on this forum in next few days.

                                            Any questions about the upcoming Tournament are welcome below.
                                            Thanks for feedback.

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