FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Idea: Tilt Shift

    Scheduled Pinned Locked Moved Suggestions
    4 Posts 4 Posters 103 Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      Defiant
      last edited by

      Probably impossible with the core codebase, it would be fun to have a "tilt shift" view making it appear you are looking down at a mini world.

      Wikipedia example:
      https://en.wikipedia.org/wiki/Tilt–shift_photography#/media/File:Campos_do_Jordão_-_Tilt_Shift_(6902992816)_(2).jpg

      1 Reply Last reply Reply Quote 0
      • IndexLibrorumI Offline
        IndexLibrorum Moderator
        last edited by

        You can approximate this with the free-camera mode. Hit Ctrl-V (I think it was, check the hotkey menu).

        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

        See all my projects:

        1 Reply Last reply Reply Quote 1
        • N Offline
          Nomander Balance Team
          last edited by

          There's cinematic camera mods but the main issue in replicating the effect imo is you can't get a blur effect.

          1 Reply Last reply Reply Quote 0
          • FichomF Offline
            Fichom FAF Association Board Team Lead
            last edited by

            You could do it with that + manual blur effects, but that's a lot of work - even the given example in the link is not very well made. There are trees and pillars that have 3 levels of blur, which wouldn't happen with tilt shift (you'd essentially get Z-axis dependent blur, while in the example image it's Y-axis).

            1 Reply Last reply Reply Quote 0

            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

            With your input, this post could be even better 💗

            Register Login
            • First post
              Last post