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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    how to fix total mayhem mod and black ops mod preventing game launch

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • P Offline
      piolewus
      last edited by

      so basically whenever I try to play with my favorite mods, the game freezes during the loading screen of the map. this wouldn't be that wierd if not for the fact that I have seen other players successfully using these mods. the problematic mods are:

      • Brewlan
      • total mayhem
      • black ops EXE, unleashed, and ACUs

      the rest of my modpack consists of:

      • build rate and range 10x
      • resource rich x10 or x100 depending on the game
      • storage rich x10 post-fix version
      • unit cap x10

      Please help

      1 Reply Last reply Reply Quote 0
      • maggeM Offline
        magge Moderator FAF Association Board
        last edited by

        Oh, I thought this would be a how-to tutorial.

        Well, disable all mods. Then enable them one by one to identify the faulty mod or the faulty combination. Taking a look at the crash log may be helpful to determine what was the cause.

        Join a FAFtastic Team | Join the FAForever Association

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        • N Offline
          Nomander Balance Team
          last edited by

          The BrewLAN version in the vault errors during blueprint loading. You should download BrewLAN from its github or use the "BrewLAN Compatibility Mod" by PatientBeard from the vault. As for how others have played it, I believe the supcom annihilation and Patch19 mods have a similar brewlan fix on top of their own content, so you wouldn't have noticed that those mods fix brewlan.

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