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    World map? Risk style?

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    • I
      Innomen
      last edited by

      Has anyone ever made a resource accurate world map for FAF? That could be fun I think. Put starting locations at the big alliance points. Could be a good trend. Maps of real places to war on. Just sayin.

      Sorry if this is an old idea.

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      • IndexLibrorumI
        IndexLibrorum Global Moderator
        last edited by

        If you type "Earth" in the searchbar of the map vault, you'll find a few different versions.
        Plays terribly though, maps are too large.

        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

        See all my projects:

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        • I
          Innomen
          last edited by

          Ahh, so it's been tried at least, I feel like there's potential but I guess it's just not gonna get explored. Thanks 🙂

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          • N
            Nomander
            last edited by

            Dirty-Dan (FAF username) hosts games and makes maps for historical scenarios.

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            • R
              Rama @Innomen
              last edited by

              @innomen

              I made a variant of Dirt-Dan's Pacific map (with permission). It has been modified to work well with AI, fixing a number of pathing issues. It is an adaptive 16 player map, and can be played as a regular map with no AI. SE Asia is the resource capital of the map, but difficult to defend. China and the US both have fewer resources, but much more defendable. At 40km, it does play a bit long. I might make a 20 km version for playability speed.

              There are also a variety of Europe and World maps in the vault. Though anything over 40km, the board game Risk might actually be faster. If only there was a DefCon mod for Supreme Commander! Would make that 80km world domination map playable.

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