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    Can we Pleaassee have 1 v1 random map only queue?

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    • MoraxM Offline
      Morax @Dgun
      last edited by

      @dgun the stacked tree reclaim is a general-game knowledge rather than a certain map. Even in map-gen you have to learn to recognize certain reclaim types.

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      • N Offline
        Nex @Morax
        last edited by

        @morax there are maps with reclaim types that don't get generated and are very specific to the map.
        In the last invitational there was a map (I think that's the one dgun also meant) that had tree groups, where the single trees were worth like 5 mass each. That's something you'll never see in mapgen and I think you couldn't even see the tree reclaim on ctrl+shift

        MoraxM 1 Reply Last reply Reply Quote 0
        • BlackYpsB Offline
          BlackYps @Dgun
          last edited by

          @dgun said in Can we Pleaassee have 1 v1 random map only queue?:

          I could probably have a crack at it. Is it on github?

          Yes, all the software that needs changing is available on github. This is the concept the matchmaker team wrote. Let me know if you are interested in doing this.
          The first step would be that we plan together how it would work on a technical level.
          FAF_Map_Vetoes-2.pdf

          DgunD 1 Reply Last reply Reply Quote 0
          • C Offline
            comdek
            last edited by

            Well, I'm probably not gonna be loved for this opinion but...
            Lets go one step further, and bring on Mapgen Unexplored....

            Unexplored is only really possible with mapgen, but it's a great 1v1 format. Like really fun, it's totally underrated.... Lets do it...

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            • FtXCommandoF Offline
              FtXCommando
              last edited by

              No, unexplored is unplayable in 20x20 due to how vision works in the game. Entirely possible for a chunk to be explored on your map but you didn’t fly in the correct spot so you didn’t see a mex spot that suddenly pops in.

              1 Reply Last reply Reply Quote 1
              • MoraxM Offline
                Morax @Nex
                last edited by

                @nex said in Can we Pleaassee have 1 v1 random map only queue?:

                @morax there are maps with reclaim types that don't get generated and are very specific to the map.
                In the last invitational there was a map (I think that's the one dgun also meant) that had tree groups, where the single trees were worth like 5 mass each. That's something you'll never see in mapgen and I think you couldn't even see the tree reclaim on ctrl+shift

                It sounds like there is more a problem with a certain reclaim type than made maps verse random generated.

                Not really sure that justifies making anything random generation only. The single trees are a part of the game and need to be known just like anything else technical. It sounds to me like a slippery slope to start banning entire maps simply because of this.

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                • N Offline
                  Nex @Morax
                  last edited by

                  @morax The problem is that there are premade maps that require different knowledge and even if you remove those, a well thought out BO that accounts for all the specifics of a map will be better than one made up on the spot. Even if you can correctly tell the usefulness of tree reclaim near your base etc.
                  So as soon as the map to be played is known beforehand, you will need to learn BOs or be at a disadvantage

                  MoraxM 1 Reply Last reply Reply Quote 1
                  • MoraxM Offline
                    Morax @Nex
                    last edited by

                    @nex said in Can we Pleaassee have 1 v1 random map only queue?:

                    @morax The problem is that there are premade maps that require different knowledge and even if you remove those, a well thought out BO that accounts for all the specifics of a map will be better than one made up on the spot. Even if you can correctly tell the usefulness of tree reclaim near your base etc.
                    So as soon as the map to be played is known beforehand, you will need to learn BOs or be at a disadvantage

                    Forgive me but why is it a problem that you have to learn how to master a map?

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                    • N Offline
                      Nex @Morax
                      last edited by

                      @morax That is the reason some people prefer mapgen over premade maps. So that they don't have to invest time outside of the match they find fun to not be at a disadvantage. For some mastering a map to such degrees is fun, for some it isn't. That's why people plead here for more mapgen in ladder / some option for more mapgen.

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                      • MoraxM Offline
                        Morax
                        last edited by

                        No idea how many of the 11k games I have played are map gen, but am guessing there's at least several hundred, and I can assure you that in time you will realize map gen is not all that random. There are without a doubt mastered starts and layouts that can leverage them there as well.

                        As pointed out this has been trialed before and it did not really show it is favorable.

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                        • DgunD Offline
                          Dgun @BlackYps
                          last edited by

                          @blackyps I have cloned the repo and am having a poke around.

                          Are there any instructions for building for linux?

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                          • BlackYpsB Offline
                            BlackYps
                            last edited by

                            What repo exactly? Let's move this somewhere else. You can find me on discord and either message me directly or in #development-general on the faf server

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                            • waffelzNoobW Offline
                              waffelzNoob
                              last edited by

                              noooo my 800 opponent has full mastery of this map ahhhhh its unwinnable

                              frick snoops!

                              DgunD 1 Reply Last reply Reply Quote 0
                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by

                                he actually plays 4000 on that one map and 0 on the other 5 maps

                                1 Reply Last reply Reply Quote 0
                                • DgunD Offline
                                  Dgun @waffelzNoob
                                  last edited by

                                  @sladownoob its not about winning or not, I just don't enjoy. There is a reason why other rts ranked only use random generated maps - because then it is completely fair.

                                  TheVVheelboyT 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nuggets
                                    last edited by

                                    very good reply time

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                                    • TheVVheelboyT Offline
                                      TheVVheelboy @Dgun
                                      last edited by

                                      @dgun said in Can we Pleaassee have 1 v1 random map only queue?:

                                      @sladownoob its not about winning or not, I just don't enjoy. There is a reason why other rts ranked only use random generated maps - because then it is completely fair.

                                      And why is it unfair to prepare for the games? The map pools are open to everyone. And everyone have access to the replay vault so you can just spend 3 minutes and get BO for a map.

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