I like the T3 MAA, Vulthoo, T2 Trans, and Air HQ proposed changes.
Not sure about the Teleport, TeleBilly and Janus changes - I would like to see more info on those.
I'm not a fan of the Stinger and ASF proposed changes.
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T3 MAA
Needed a change going for it.
I'm happy it's going somewhere, here with this buff. -
Vulthoo
Good change. Makes the unit more heavy-duty.
Similar to the Illshy. Also makes up for the lack of a T3 gunship. -
T2 Transports
Their speed is barely changed, but it is lowered.
They felt a little too quick and maneuverable with the last patch's changes.
Good change, even if it isn't much. -
Air HQ:
Positive change in increasing Build Time.
Slowing down T2/T3 air is a good step in reducing the oppressiveness of T3 air. -
Teleport (Range & FX)
I think could be good, but with more twiddling.
Perhaps a small change in teleport time?
The FX changes, I like. However, I would like to see a LOD increase along with it, to make it a tad slightly more visible from a higher camera angle/altitude. -
TeleBilly
I'm looking forward to it, though with this combination, it would now be impossible to Teleport with a T3 suite, in general. Just Tele and T3, I mean.
Which in my opinion is why placing it on the left arm didn't make much sense to me.
However, the other option would be more oppressive (T3, Tele, and Billy), so I can understand that.
But if that's the case, why not move Billy instead of Tele?
So, Tele and T3 can still be a thing as well as Billy and T3 would be possible, but not Tele and T3?
Granted, this could mean other combinations that should not make sense, either. -
Janus
I'm for, but being honest, I feel indifferent about it.
Janus is still the worst Fighter-Bomber and will probably continue to be, even after this change. -
Stinger
I dislike these changes... a lot.
This change feels quite out of the blue as to why they're being changed.
The problem with them was their tracking... was this not fixed with this?
Why are they being changed, now?
Making a unit like the Stinger cheaper is not the way to go.
The only way I can see this change working out is if that one weird idea from Discord of them coming preloaded with a LAB, but even then, it won't make sense. -
ASF
An already oppressive unit made better?
What's the reasoning behind these changes? Performance?
@Jip has improved the game considerably over the last year or two.
Delaying the first ASF? Achieved via the Air HQ BT changes.
If anything, ASF need a nerf as they're too oppressive against T2 and T3 air.
A nerf in damage, at least.
Anywho, just my two cents.
~ Stryker