@nflanders said in Why would you have left FAF?:
Congratulations. After two years of discussions and 500 messages, we finally figured out
Why 90% of new FAF players will be gone after 2 years.
10% retention rate after 2 years would be wildly successful for any game. For example, here are Fortnite's PC retention rates in 2020. (Source)
Day 1 | Day 7 | Day 30 | Day 120 |
---|---|---|---|
35% | 11% | 4% | 4% |
Of course this isn't a perfect comparison, since Fortnite is a free-to-play shooter and we don't even have 2 year retention for it, but companies tend to keep their retention rates close to the chest. I was unable to find data for any other non-mobile game, and even the source for this data is from a mobile game report.
I'm not familiar with our API or if I even have access to this information, but if @Brutus5000 has time can you look up our retention rates? Here's info on how it's calculated and it might be helpful to limit to those players that have played at least 1 game at all.
@broker said in Why would you have left FAF?:
I suggested making two sets. for different players.
That's a mod. You're describing writing a mod.
You're free to write a mod, and we even have some talented modders who you can pay to write mods for you if you can't be bothered yourself. You can tailor the game to your specific needs and interests.
@nflanders said in Why would you have left FAF?:
And who will manage this money?
As FAF's Treasurer, I would.
Determining where money and when money is spent in a general sense is handled by the board, which at present is composed of the following: