@tomma said in Developers Iteration III of 2023:
you select all engie on map, you pause, then unpause those engies which are building what you want.
I'd argue that this is not the best approach
@tomma said in Developers Iteration III of 2023:
but i think it would cause problem on other maps too, imagine placing fac on some trees, and then pausing engies, they wouldnt even reclaim trees so when you unpause them, they gonna reclaim first which will cause some pathing issue etc.
This sounds hypothetical. The feature is live on FAF Develop, give me a replay id where you experience unusual pathing issues
I understand that this is a change in behavior that people may get used to. But pausing an engineer should pause it. It is what players expect that aren't familiar with the quirks of FAForever. There's not just downsides, also upsides. It enables you new interactions, like being able to preserve your attack move commands by pausing individual engineers when you're about to fill your storage. Or being able to preserve the queue by being able to pause the engineer instead of hitting stop